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[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2023-10-06 UTC."],[[["\u003cp\u003e\u003ccode\u003eMap.getScale()\u003c/code\u003e returns the approximate pixel scale of the current map view in meters.\u003c/p\u003e\n"],["\u003cp\u003eThe scale represents the ground distance in meters that corresponds to one pixel on the map at the current zoom level.\u003c/p\u003e\n"],["\u003cp\u003eThis function can be used to estimate distances or sizes of features displayed on the map.\u003c/p\u003e\n"],["\u003cp\u003eIt's called on a \u003ccode\u003eui.Map\u003c/code\u003e object, such as the default \u003ccode\u003eMap\u003c/code\u003e in the Code Editor or a custom \u003ccode\u003eui.Map\u003c/code\u003e you create.\u003c/p\u003e\n"]]],["The core content describes retrieving the approximate pixel scale of a map view using `Map.getScale()`, which returns a number or string. The code demonstrates using this method on a `ui.Map` instance, named \"defaultMap\". It also showcases other map functionalities like creating a new map, centering it on a point, adding a layer, and fetching bounds, center, and zoom level. `Map.getScale()` is used to print the pixel scale.\n"],null,["# ui.Map.getScale\n\n\u003cbr /\u003e\n\nReturns the approximate pixel scale of the current map view, in meters.\n\n\u003cbr /\u003e\n\n| Usage | Returns |\n|------------------|----------------|\n| Map.getScale`()` | Number\\|String |\n\n| Argument | Type | Details |\n|----------------|--------|----------------------|\n| this: `ui.map` | ui.Map | The ui.Map instance. |\n\nExamples\n--------\n\n### Code Editor (JavaScript)\n\n```javascript\n// The default map in the Code Editor is a built-in ui.Map object called \"Map\".\n// Let's refer to it as \"defaultMap\" for clarity.\nvar defaultMap = Map;\n\n// ui.Map objects can be constructed. Here, a new map is declared.\nvar newMap = ui.Map({\n center: {lat: 0, lon: 0, zoom: 1},\n style: {position: 'bottom-right', width: '400px'}\n});\n\n// Add the newMap to the defaultMap.\ndefaultMap.add(newMap);\n\n// You can set the viewport of a ui.Map to be centered on an object.\n// Here, the defaultMap is centered on a point with a selected zoom level.\nvar geom = ee.Geometry.Point(-122.0841, 37.4223);\ndefaultMap.centerObject(geom, 18);\ndefaultMap.addLayer(geom, {color: 'orange'}, 'Googleplex');\n\n// Map extent can be fetched using the ui.Map.getBounds method.\nprint('defaultMap bounds as a list',\n defaultMap.getBounds());\nprint('defaultMap bounds as a dictionary',\n ee.Dictionary.fromLists(['w', 's', 'e', 'n'], defaultMap.getBounds()));\nprint('defaultMap bounds as GeoJSON',\n defaultMap.getBounds({asGeoJSON: true}));\n\n// Map center point can be fetched using the ui.Map.getCenter method.\nprint('defaultMap center as a Point geometry', defaultMap.getCenter());\n\n// Map zoom level can be fetched using the ui.Map.getZoom method.\nprint('defaultMap zoom level', defaultMap.getZoom());\n\n// Map scale can be fetched using the ui.Map.getScale method.\nprint('defaultMap approximate pixel scale', defaultMap.getScale());\n```"]]