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Returns the point on the right input that is nearest to the left input. If either input is empty, null is returned. If both inputs are unbounded, an arbitrary point is returned. If one input is unbounded, an arbitrary point in the bounded input is returned.
Usage
Returns
Point.closestPoint(right, maxError, proj)
Object
Argument
Type
Details
this: left
Geometry
The geometry used as the left operand of the operation.
right
Geometry
The geometry used as the right operand of the operation.
maxError
ErrorMargin, default: null
The maximum amount of error tolerated when performing any necessary reprojection.
proj
Projection, default: null
The projection in which to perform the operation. If not specified, the operation will be performed in a spherical coordinate system, and linear distances will be in meters on the sphere.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-10-23 UTC."],[[["Returns the closest point on the right geometry to the left geometry."],["Returns null if either input geometry is empty."],["If both geometries are unbounded, the function returns an arbitrary point."],["If only one geometry is unbounded, the function returns an arbitrary point within the bounded geometry."],["Uses optional parameters for maximum error tolerance during reprojection and the projection to perform the operation in."]]],[]]