Announcement: All noncommercial projects registered to use Earth Engine before April 15, 2025 must verify noncommercial eligibility to maintain Earth Engine access.
A list of Polygons, or for one simple polygon, a list of Points or pairs of Numbers in x,y order.
crs
Projection, default: null
The coordinate reference system of the coordinates. The default is the projection of the inputs, where Numbers are assumed to be EPSG:4326.
geodesic
Boolean, default: null
If false, edges are straight in the projection. If true, edges are curved to follow the shortest path on the surface of the Earth. The default is the geodesic state of the inputs, or true if the inputs are numbers.
maxError
ErrorMargin, default: null
Max error when input geometry must be reprojected to an explicitly requested result projection or geodesic state.
evenOdd
Boolean, default: true
If true, polygon interiors will be determined by the even/odd rule, where a point is inside if it crosses an odd number of edges to reach a point at infinity. Otherwise polygons use the left-inside rule, where interiors are on the left side of the shell's edges when walking the vertices in the given order.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-07-13 UTC."],[[["\u003cp\u003eCreates a MultiPolygon geometry from a list of Polygons, or a list of Points/coordinate pairs for a single polygon.\u003c/p\u003e\n"],["\u003cp\u003eAllows specification of coordinate reference system (\u003ccode\u003ecrs\u003c/code\u003e), geodesic behavior, maximum error for reprojection, and polygon interior calculation method.\u003c/p\u003e\n"],["\u003cp\u003eDefaults to using the projection and geodesic state of the input coordinates, assuming EPSG:4326 for numeric inputs if unspecified.\u003c/p\u003e\n"],["\u003cp\u003eOffers control over polygon interiors using the even/odd rule (default) or the left-inside rule.\u003c/p\u003e\n"]]],["The `MultiPolygon` constructor creates a geometry from a list of polygon coordinates. Input `coordinates` define either multiple polygons or a single polygon via points or number pairs. Optional parameters include `crs` for coordinate system, `geodesic` to determine edge curvature, `maxError` for reprojection precision, and `evenOdd` for polygon interior determination. This function returns a `Geometry` object, and default values are available for `crs`, `geodesic`, `maxError`, and `evenOdd`.\n"],null,["# ee.Algorithms.GeometryConstructors.MultiPolygon\n\nConstructs a MultiPolygon from the given coordinates.\n\n\u003cbr /\u003e\n\n| Usage | Returns |\n|---------------------------------------------------------------------------------------------------------------------|----------|\n| `ee.Algorithms.GeometryConstructors.MultiPolygon(coordinates, `*crs* `, `*geodesic* `, `*maxError* `, `*evenOdd*`)` | Geometry |\n\n| Argument | Type | Details |\n|---------------|----------------------------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n| `coordinates` | List | A list of Polygons, or for one simple polygon, a list of Points or pairs of Numbers in x,y order. |\n| `crs` | Projection, default: null | The coordinate reference system of the coordinates. The default is the projection of the inputs, where Numbers are assumed to be EPSG:4326. |\n| `geodesic` | Boolean, default: null | If false, edges are straight in the projection. If true, edges are curved to follow the shortest path on the surface of the Earth. The default is the geodesic state of the inputs, or true if the inputs are numbers. |\n| `maxError` | ErrorMargin, default: null | Max error when input geometry must be reprojected to an explicitly requested result projection or geodesic state. |\n| `evenOdd` | Boolean, default: true | If true, polygon interiors will be determined by the even/odd rule, where a point is inside if it crosses an odd number of edges to reach a point at infinity. Otherwise polygons use the left-inside rule, where interiors are on the left side of the shell's edges when walking the vertices in the given order. |"]]