AI-generated Key Takeaways
-
The
geodesic()
method determines whether edges of a geometry are rendered as straight lines or curved to follow the Earth's curvature. -
By default, edges are straight; setting
geodesic()
totrue
makes them curved, representing the shortest path on the Earth's surface. -
This method applies to Geometry objects and returns a boolean value indicating the geodesic setting.
-
Code examples demonstrate the usage of
geodesic()
in both JavaScript and Python within the Earth Engine environment.
Usage | Returns |
---|---|
Geometry.geodesic() | Boolean |
Argument | Type | Details |
---|---|---|
this: geometry | Geometry |
Examples
Code Editor (JavaScript)
// Define a Geometry object. var geometry = ee.Geometry({ 'type': 'Polygon', 'coordinates': [[[-122.081, 37.417], [-122.086, 37.421], [-122.084, 37.418], [-122.089, 37.416]]] }); // Apply the geodesic method to the Geometry object. var geometryGeodesic = geometry.geodesic(); // Print the result to the console. print('geometry.geodesic(...) =', geometryGeodesic); // Display relevant geometries on the map. Map.setCenter(-122.085, 37.422, 15); Map.addLayer(geometry, {'color': 'black'}, 'Geometry [black]: geometry');
import ee import geemap.core as geemap
Colab (Python)
# Define a Geometry object. geometry = ee.Geometry({ 'type': 'Polygon', 'coordinates': [[ [-122.081, 37.417], [-122.086, 37.421], [-122.084, 37.418], [-122.089, 37.416], ]], }) # Apply the geodesic method to the Geometry object. geometry_geodesic = geometry.geodesic() # Print the result. display('geometry.geodesic(...) =', geometry_geodesic) # Display relevant geometries on the map. m = geemap.Map() m.set_center(-122.085, 37.422, 15) m.add_layer(geometry, {'color': 'black'}, 'Geometry [black]: geometry') m