Stay organized with collections
Save and categorize content based on your preferences.
Returns the convex hull of the given geometry. The convex hull of a single point is the point itself, the convex hull of collinear points is a line, and the convex hull of everything else is a polygon. Note that a degenerate polygon with all vertices on the same line will result in a line segment.
Usage
Returns
Point.convexHull(maxError, proj)
Geometry
Argument
Type
Details
this: geometry
Geometry
Calculates the convex hull of this geometry.
maxError
ErrorMargin, default: null
The maximum amount of error tolerated when performing any necessary reprojection.
proj
Projection, default: null
The projection in which to perform the operation. If not specified, the operation will be performed in a spherical coordinate system, and linear distances will be in meters on the sphere.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-07-13 UTC."],[[["Returns the outer boundary of a given geometry, encompassing all its points."],["The output can be a point, line, or polygon depending on the input geometry."],["Accepts optional parameters for error tolerance (`maxError`) and projection (`proj`)."],["Can be applied to any Geometry object in Earth Engine."]]],[]]