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Registers a callback that's fired when a map tile has been loaded.
Returns an ID which can be passed to unlisten() to unregister the callback.
Usage
Returns
Map.onTileLoaded(callback)
String
Argument
Type
Details
callback
Function
Called with an array of per layer values. Each value is the fraction of tiles still pending: a value of 0 means there are no more tiles to load for the layer.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2023-10-06 UTC."],[[["`Map.onTileLoaded()` registers a callback function that triggers when a map tile loads."],["The callback function receives an array indicating the loading progress of each layer, with 0 signifying complete tile loading for that layer."],["This function returns a unique ID that can be used with `unlisten()` to remove the registered callback."]]],[]]