Stay organized with collections
Save and categorize content based on your preferences.
Returns the point on the right input that is nearest to the left input. If either input is empty, null is returned. If both inputs are unbounded, an arbitrary point is returned. If one input is unbounded, an arbitrary point in the bounded input is returned.
Usage
Returns
Feature.closestPoint(right, maxError, proj)
Object
Argument
Type
Details
this: left
Element
The feature containing the geometry used as the left operand of the operation.
right
Element
The feature containing the geometry used as the right operand of the operation.
maxError
ErrorMargin, default: null
The maximum amount of error tolerated when performing any necessary reprojection.
proj
Projection, default: null
The projection in which to perform the operation. If not specified, the operation will be performed in a spherical coordinate system, and linear distances will be in meters on the sphere.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-10-23 UTC."],[[["Returns the nearest point on the right input geometry to the left input geometry."],["Returns null if either input is empty, and an arbitrary point if both are unbounded."],["If only one input is unbounded, it returns an arbitrary point within the bounded input."],["Utilizes optional parameters for maximum error tolerance (`maxError`) and projection (`proj`) during the operation."],["Operates in spherical coordinates with linear distances in meters by default if projection is not specified."]]],[]]