[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2023-10-06 UTC."],[[["The `dissolve()` method returns the union of a geometry, which is useful for combining multiple geometries into a single one."],["It can be applied to both single and multi-geometries, leaving single geometries unchanged."],["`dissolve()` accepts optional `maxError` and `proj` parameters to control reprojection during the union process."],["This method is particularly valuable for simplifying complex geometries or creating continuous boundaries from fragmented shapes."]]],["The `dissolve` method unions geometries, leaving single geometries unchanged and operating on multi-geometries. It takes a `geometry` as input, and optionally `maxError` for reprojection tolerance and `proj` for a specific projection. The function returns a `Geometry` object. Examples in JavaScript and Python demonstrate applying `dissolve` to a BBox, setting `maxError` to 1 and visualizing the original and dissolved geometries on a map.\n"]]