[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2023-10-06 UTC."],[[["`ee.Feature` objects represent geographic features with geometry and properties, and can be constructed from geometries, GeoJSON, or computed objects."],["Features can have an optional dictionary of properties to store metadata."],["Feature IDs are determined by the `system:index` property, if present, or by the `id` property as a fallback."],["The `ee.Feature` constructor provides a flexible way to create features with or without geometries and associated properties within Earth Engine."],["Simple features can be visualized on a map using `Map.addLayer` and `Map.centerObject` in JavaScript or similar functions in Python using `geemap`."]]],["Features are created using a geometry (ee.Geometry, GeoJSON Geometry, or GeoJSON Feature) or a computed object, along with an optional dictionary of properties. `ee.Feature(geometry, properties)` creates a Feature. The `geometry` argument can be a geometry or another feature. The optional `properties` argument is a metadata dictionary; it's unused if the first argument is already a feature. A feature can be created without a geometry and an `id` or a `system:index` can be set.\n"]]