AI-generated Key Takeaways
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Returns a Geometry representing the input LinearRing expanded or contracted by a specified distance.
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A positive distance expands the geometry while a negative distance contracts it.
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The buffering can be performed using meters or a specified projection's units.
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An optional error margin controls the accuracy of the buffer approximation.
Usage | Returns |
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LinearRing.buffer(distance, maxError, proj) | Geometry |
Argument | Type | Details |
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this: geometry | Geometry | The geometry being buffered. |
distance | Float | The distance of the buffering, which may be negative. If no projection is specified, the unit is meters. Otherwise the unit is in the coordinate system of the projection. |
maxError | ErrorMargin, default: null | The maximum amount of error tolerated when approximating the buffering circle and performing any necessary reprojection. If unspecified, defaults to 1% of the distance. |
proj | Projection, default: null | If specified, the buffering will be performed in this projection and the distance will be interpreted as units of the coordinate system of this projection. Otherwise the distance is interpereted as meters and the buffering is performed in a spherical coordinate system. |
Examples
Code Editor (JavaScript)
// Define a LinearRing object. var linearRing = ee.Geometry.LinearRing( [[-122.091, 37.420], [-122.085, 37.422], [-122.080, 37.430]]); // Apply the buffer method to the LinearRing object. var linearRingBuffer = linearRing.buffer({'distance': 100}); // Print the result to the console. print('linearRing.buffer(...) =', linearRingBuffer); // Display relevant geometries on the map. Map.setCenter(-122.085, 37.422, 15); Map.addLayer(linearRing, {'color': 'black'}, 'Geometry [black]: linearRing'); Map.addLayer(linearRingBuffer, {'color': 'red'}, 'Result [red]: linearRing.buffer');
import ee import geemap.core as geemap
Colab (Python)
# Define a LinearRing object. linearring = ee.Geometry.LinearRing( [[-122.091, 37.420], [-122.085, 37.422], [-122.080, 37.430]] ) # Apply the buffer method to the LinearRing object. linearring_buffer = linearring.buffer(distance=100) # Print the result. display('linearring.buffer(...) =', linearring_buffer) # Display relevant geometries on the map. m = geemap.Map() m.set_center(-122.085, 37.422, 15) m.add_layer(linearring, {'color': 'black'}, 'Geometry [black]: linearring') m.add_layer( linearring_buffer, {'color': 'red'}, 'Result [red]: linearring.buffer' ) m