Page Summary
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The
Events.LoadEventsResultinterface is deprecated. -
EventBufferis now returned directly in theEventsClient. -
This interface provides the result when event data has been loaded.
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Various status codes indicate the outcome of loading event data.
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The
getEventsmethod returns the loaded event data as anEventBuffer.
This interface is deprecated.
EventBuffer
is returned directly in the EventsClient.
Result delivered when event data has been loaded.
Possible status codes include:
GamesStatusCodes.STATUS_OKif data was successfully loaded and is up-to-date.GamesStatusCodes.STATUS_NETWORK_ERROR_NO_DATAif the device was unable to retrieve any data from the network and has no data cached locally.GamesStatusCodes.STATUS_NETWORK_ERROR_STALE_DATAif the device was unable to retrieve the latest data from the network, but has some data cached locally.GamesStatusCodes.STATUS_CLIENT_RECONNECT_REQUIREDif the client needs to reconnect to the service to access this data.GamesStatusCodes.STATUS_LICENSE_CHECK_FAILEDif the game is not licensed to the user.GamesStatusCodes.STATUS_INTERNAL_ERRORif an unexpected error occurred in the service.
Public Method Summary
| abstract EventBuffer |
getEvents()
Returns the event data that was requested.
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Inherited Method Summary
Public Methods
public abstract EventBuffer getEvents ()
Returns the event data that was requested. This is guaranteed to be non-null, though it may be empty. The listener must close this object when finished.