Following the deprecation of the Google Sign-In API, we are removing the games v1 SDK in 2026. After February 2025, you will be unable to publish titles that are newly integrated with games v1 SDK, on Google Play. We recommend that you use the games v2 SDK instead.
While existing titles with the previous games v1 integrations continue to function for a couple of years, you are encouraged to migrate to v2 starting June 2025.
GamesMetadata.LoadGamesResult
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This interface is deprecated.
GameBuffer
is returned directly in the GamesMetadataClient
.
Result delivered when game metadata has been loaded.
Possible status codes include:
Inherited Method Summary
From interface com.google.android.gms.common.api.Result
From interface
com.google.android.gms.common.api.Releasable
Public Methods
public abstract GameBuffer
getGames ()
Returns
- The game metadata that was requested. This is guaranteed to be non-null, though
it may be empty. The listener must close this object when finished.
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Last updated 2025-01-24 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-01-24 UTC."],[[["`GamesMetadata.LoadGamesResult` is deprecated and you should use `GamesMetadataClient` to get game data directly."],["It delivers results when game metadata has been loaded, with various status codes indicating success or failure reasons."],["Possible status codes include success, network errors, client reconnect needs, game not found, license issues, and internal errors."],["The `getGames()` method returns a `GameBuffer` containing the requested game metadata, which can be empty but is never null."]]],["`GamesMetadata.LoadGamesResult` is a deprecated interface for loading game metadata. It now directly returns a `GameBuffer` via `GamesMetadataClient`. The interface provides a `getGames()` method to retrieve the requested `GameBuffer`, which might be empty. Status codes indicate success (`STATUS_OK`) or various errors, including network issues (`STATUS_NETWORK_ERROR_NO_DATA`, `STATUS_NETWORK_ERROR_STALE_DATA`), client reconnection (`STATUS_CLIENT_RECONNECT_REQUIRED`), game not found (`STATUS_GAME_NOT_FOUND`), license failure (`STATUS_LICENSE_CHECK_FAILED`), and internal error (`STATUS_INTERNAL_ERROR`).\n"]]