[[["わかりやすい","easyToUnderstand","thumb-up"],["問題の解決に役立った","solvedMyProblem","thumb-up"],["その他","otherUp","thumb-up"]],[["必要な情報がない","missingTheInformationINeed","thumb-down"],["複雑すぎる / 手順が多すぎる","tooComplicatedTooManySteps","thumb-down"],["最新ではない","outOfDate","thumb-down"],["翻訳に関する問題","translationIssue","thumb-down"],["サンプル / コードに問題がある","samplesCodeIssue","thumb-down"],["その他","otherDown","thumb-down"]],["最終更新日 2025-07-26 UTC。"],[[["\u003cp\u003eGenerates an Earth Engine asset from a JSON object, enabling the creation of image collections, folders, or other asset types.\u003c/p\u003e\n"],["\u003cp\u003eAllows specification of an asset ID, optional overwriting, and custom properties during asset creation.\u003c/p\u003e\n"],["\u003cp\u003eReturns asset details including a generated ID or utilizes a callback function for asynchronous operations.\u003c/p\u003e\n"],["\u003cp\u003eSupports creating empty image collections and folders by providing a JSON value with the specific "type" key.\u003c/p\u003e\n"]]],["The function `ee.data.createAsset` creates an asset from a JSON value. It accepts a `value` object describing the asset and an optional `path` for the asset ID. The `force` argument allows overwriting, and `properties` sets asset metadata. A `callback` enables asynchronous operation. Without a callback, it returns an object describing the asset, including the ID. An empty image collection or folder can be created by using the values from ee.data.AssetType.\n"],null,[]]