[[["易于理解","easyToUnderstand","thumb-up"],["解决了我的问题","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["没有我需要的信息","missingTheInformationINeed","thumb-down"],["太复杂/步骤太多","tooComplicatedTooManySteps","thumb-down"],["内容需要更新","outOfDate","thumb-down"],["翻译问题","translationIssue","thumb-down"],["示例/代码问题","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["最后更新时间 (UTC):2024-12-22。"],[[["AffineTransform uses a 3x3 matrix to transform 2D coordinates on a presentation slide."],["It allows for scaling, shearing, and translation operations on objects using x and y coordinates."],["The `getScaleX()`, `getScaleY()`, `getShearX()`, `getShearY()`, `getTranslateX()`, and `getTranslateY()` methods provide access to individual transformation elements."],["`toBuilder()` can be utilized for creating a new transform based on an existing one using the AffineTransformBuilder."]]],["AffineTransform uses a 3x3 matrix to convert source coordinates (x1, y1) to destination coordinates (x2, y2) via matrix multiplication, resulting in x2 = scaleX * x1 + shearX * y1 + translateX and y2 = scaleY * y1 + shearY * x1 + translateY. It provides methods to get scaling elements (getScaleX, getY), shearing elements (getShearX, getY), and translation elements (getTranslateX, getY). A toBuilder method is available to return an AffineTransformBuilder.\n"]]