[[["이해하기 쉬움","easyToUnderstand","thumb-up"],["문제가 해결됨","solvedMyProblem","thumb-up"],["기타","otherUp","thumb-up"]],[["필요한 정보가 없음","missingTheInformationINeed","thumb-down"],["너무 복잡함/단계 수가 너무 많음","tooComplicatedTooManySteps","thumb-down"],["오래됨","outOfDate","thumb-down"],["번역 문제","translationIssue","thumb-down"],["샘플/코드 문제","samplesCodeIssue","thumb-down"],["기타","otherDown","thumb-down"]],["최종 업데이트: 2024-12-22(UTC)"],[[["AffineTransform uses a 3x3 matrix to transform 2D coordinates on a presentation slide."],["It allows for scaling, shearing, and translation operations on objects using x and y coordinates."],["The `getScaleX()`, `getScaleY()`, `getShearX()`, `getShearY()`, `getTranslateX()`, and `getTranslateY()` methods provide access to individual transformation elements."],["`toBuilder()` can be utilized for creating a new transform based on an existing one using the AffineTransformBuilder."]]],["AffineTransform uses a 3x3 matrix to convert source coordinates (x1, y1) to destination coordinates (x2, y2) via matrix multiplication, resulting in x2 = scaleX * x1 + shearX * y1 + translateX and y2 = scaleY * y1 + shearY * x1 + translateY. It provides methods to get scaling elements (getScaleX, getY), shearing elements (getShearX, getY), and translation elements (getTranslateX, getY). A toBuilder method is available to return an AffineTransformBuilder.\n"]]