Page Summary
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Marker.CollisionBehavioris a deprecated annotation used to define how markers behave during collisions. -
It offers three constants:
REQUIRED,REQUIRED_AND_HIDES_OPTIONAL, andOPTIONAL_AND_HIDES_LOWER_PRIORITYto control marker display priority. -
REQUIREDis the default behavior, ensuring the marker is always placed, potentially overlapping others. -
REQUIRED_AND_HIDES_OPTIONALprioritizes the marker, hiding lower-priority markers or labels it overlaps. -
OPTIONAL_AND_HIDES_LOWER_PRIORITYallows the marker to be replaced by higher-priority markers.
This @interface is deprecated.
No replacement.
Indicates how the marker is dealt with when involved in a collision with other markers or base map labels.
Constant Summary
| int | OPTIONAL_AND_HIDES_LOWER_PRIORITY | Set if the marker may be replaced/overlapped by a required marker or replaced by an OPTIONAL_AND_HIDES_LOWER_PRIORITY marker with higher priority. |
| int | REQUIRED | Set if the marker must be placed and may be overlapped with other markers or labels. |
| int | REQUIRED_AND_HIDES_OPTIONAL | Set if the marker must be placed and will hide any OPTIONAL_AND_HIDES_LOWER_PRIORITY markers or labels that would overlap with the marker. |
Inherited Method Summary
Constants
public static final int OPTIONAL_AND_HIDES_LOWER_PRIORITY
Set if the marker may be replaced/overlapped by a required marker or replaced by an OPTIONAL_AND_HIDES_LOWER_PRIORITY marker with higher priority.
public static final int REQUIRED
Set if the marker must be placed and may be overlapped with other markers or labels. This is the default behavior.
public static final int REQUIRED_AND_HIDES_OPTIONAL
Set if the marker must be placed and will hide any OPTIONAL_AND_HIDES_LOWER_PRIORITY markers or labels that would overlap with the marker. It may be overlapped with other required markers.