This example creates a marker in Stockholm, Sweden that uses a
DROP
animation. Click on the marker to toggle the animation between a
BOUNCE
animation and no animation.
Read the documentation.
TypeScript
// The following example creates a marker in Stockholm, Sweden using a DROP // animation. Clicking on the marker will toggle the animation between a BOUNCE // animation and no animation. let marker: google.maps.Marker; function initMap(): void { const map = new google.maps.Map( document.getElementById("map") as HTMLElement, { zoom: 13, center: { lat: 59.325, lng: 18.07 }, } ); marker = new google.maps.Marker({ map, draggable: true, animation: google.maps.Animation.DROP, position: { lat: 59.327, lng: 18.067 }, }); marker.addListener("click", toggleBounce); } function toggleBounce() { if (marker.getAnimation() !== null) { marker.setAnimation(null); } else { marker.setAnimation(google.maps.Animation.BOUNCE); } }
JavaScript
// The following example creates a marker in Stockholm, Sweden using a DROP // animation. Clicking on the marker will toggle the animation between a BOUNCE // animation and no animation. let marker; function initMap() { const map = new google.maps.Map(document.getElementById("map"), { zoom: 13, center: { lat: 59.325, lng: 18.07 }, }); marker = new google.maps.Marker({ map, draggable: true, animation: google.maps.Animation.DROP, position: { lat: 59.327, lng: 18.067 }, }); marker.addListener("click", toggleBounce); } function toggleBounce() { if (marker.getAnimation() !== null) { marker.setAnimation(null); } else { marker.setAnimation(google.maps.Animation.BOUNCE); } }
CSS
/* Always set the map height explicitly to define the size of the div * element that contains the map. */ #map { height: 100%; } /* Optional: Makes the sample page fill the window. */ html, body { height: 100%; margin: 0; padding: 0; }
HTML
<!DOCTYPE html> <html> <head> <title>Marker Animations</title> <script src="https://polyfill.io/v3/polyfill.min.js?features=default"></script> <link rel="stylesheet" type="text/css" href="./style.css" /> <script src="./index.js"></script> </head> <body> <div id="map"></div> <!-- Async script executes immediately and must be after any DOM elements used in callback. --> <script src="https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&callback=initMap&libraries=&v=weekly" async ></script> </body> </html>
All
<!DOCTYPE html> <html> <head> <title>Marker Animations</title> <script src="https://polyfill.io/v3/polyfill.min.js?features=default"></script> <style type="text/css"> /* Always set the map height explicitly to define the size of the div * element that contains the map. */ #map { height: 100%; } /* Optional: Makes the sample page fill the window. */ html, body { height: 100%; margin: 0; padding: 0; } </style> <script> // The following example creates a marker in Stockholm, Sweden using a DROP // animation. Clicking on the marker will toggle the animation between a BOUNCE // animation and no animation. let marker; function initMap() { const map = new google.maps.Map(document.getElementById("map"), { zoom: 13, center: { lat: 59.325, lng: 18.07 }, }); marker = new google.maps.Marker({ map, draggable: true, animation: google.maps.Animation.DROP, position: { lat: 59.327, lng: 18.067 }, }); marker.addListener("click", toggleBounce); } function toggleBounce() { if (marker.getAnimation() !== null) { marker.setAnimation(null); } else { marker.setAnimation(google.maps.Animation.BOUNCE); } } </script> </head> <body> <div id="map"></div> <!-- Async script executes immediately and must be after any DOM elements used in callback. --> <script src="https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&callback=initMap&libraries=&v=weekly" async ></script> </body> </html>
Create a starter application from sample
A skeleton starter application using TypeScript, Webpack, and Babel can be generated from this sample using one of the methods below.
Run Locally
Node.js is required to run this sample locally. Follow these instructions to install Node.js and NPM.
npx @googlemaps/js-samples init marker-animations DESTINATION_FOLDER
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