This example creates a map that the user can click to create a marker at the clicked point.
Read the documentation.
function initMap() { var map = new google.maps.Map(document.getElementById('map'), { zoom: 4, center: {lat: -25.363882, lng: 131.044922 } }); map.addListener('click', function(e) { placeMarkerAndPanTo(e.latLng, map); }); } function placeMarkerAndPanTo(latLng, map) { var marker = new google.maps.Marker({ position: latLng, map: map }); map.panTo(latLng); }
<div id="map"></div>
/* Always set the map height explicitly to define the size of the div * element that contains the map. */ #map { height: 100%; } /* Optional: Makes the sample page fill the window. */ html, body { height: 100%; margin: 0; padding: 0; }
<!-- Replace the value of the key parameter with your own API key. --> <script async defer src="https://maps.googleapis.com/maps/api/js?key=AIzaSyCkUOdZ5y7hMm0yrcCQoCvLwzdM6M8s5qk&callback=initMap"> </script>
Try it yourself
You can experiment with this code in JSFiddle by clicking the <>
icon in the
top-right corner of the code window.
<!DOCTYPE html>
<html>
<head>
<title>Accessing Arguments in UI Events</title>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no">
<meta charset="utf-8">
<style>
/* Always set the map height explicitly to define the size of the div
* element that contains the map. */
#map {
height: 100%;
}
/* Optional: Makes the sample page fill the window. */
html, body {
height: 100%;
margin: 0;
padding: 0;
}
</style>
</head>
<body>
<div id="map"></div>
<script>
function initMap() {
var map = new google.maps.Map(document.getElementById('map'), {
zoom: 4,
center: {lat: -25.363882, lng: 131.044922 }
});
map.addListener('click', function(e) {
placeMarkerAndPanTo(e.latLng, map);
});
}
function placeMarkerAndPanTo(latLng, map) {
var marker = new google.maps.Marker({
position: latLng,
map: map
});
map.panTo(latLng);
}
</script>
<script async defer
src="https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&callback=initMap">
</script>
</body>
</html>