Overview
The concepts within this document refer to features only
available within the google.maps.geometry
library. This
library is not loaded by default when you load the Maps Javascript API
but must be explicitly specified through use of a libraries
bootstrap parameter. For more information, see the
Libraries Overview.
The Maps JavaScript API geometry library provides utility functions for the computation of geometric data on the surface of the Earth. The library includes three namespaces:
spherical
contains spherical geometry utilities allowing you to compute angles, distances and areas from latitudes and longitudes.encoding
contains utilities for encoding and decoding polyline paths according to the Encoded Polyline Algorithm.poly
contains utility functions for computations involving polygons and polylines.
The google.maps.geometry
library does not contain any
classes; instead, the library contains static methods on the above
namespaces.
Spherical Geometry Concepts
The images within the Maps JavaScript API are two-dimensional and "flat." The Earth, however, is three-dimensional, and is often approximated as either an oblate spheroid or more as a sphere. Within the Maps API we use a sphere, and to represent the Earth on a two-dimensional flat surface — such as your computer screen — the Maps API uses a projection.
Within 2D projections, appearances can sometimes be deceiving. Because the map projection necessarily requires some distortion, simple Euclidian geometry often is not applicable. For example, the shortest distance between two points on a sphere is not a straight line, but a great circle (a type of geodesic), and the angles that make up a triangle on the surface of a sphere add up to more than 180 degrees.
Because of these differences, geometric functions on a sphere (or on its
projection) necessitate using
Spherical Geometry
to calculate such constructs as distance, heading, and area. Utilities to
calculate these spherical geometric constructs are contained within the Maps
API's google.maps.geometry.spherical
namespace. This namespace
provides static methods for computing scalar values from spherical coordinates
(latitudes and longitudes).
Distance and Area Functions
The distance between two points is the length of the shortest path between
them. This shortest path is called a geodesic. On a sphere all geodesics are
segments of a great circle. To compute this distance, call
computeDistanceBetween()
, passing it two LatLng
objects.
You may instead use
computeLength()
to calculate the length
of a given path if you have several locations.
Distance results are expressed in meters.
To compute the area (in square meters) of a polygonal area, call
computeArea()
, passing the array of LatLng
objects
defining a closed loop.
Navigation Functions
When navigating on a sphere, a heading is the angle of a direction
from a fixed reference point, usually true north. Within the Google Maps API,
a heading is defined in degrees from true north, where headings are measured
clockwise from true north (0 degrees). You may compute this heading between
two locations with the
computeHeading()
method, passing it two
from
and to
LatLng
objects.
Given a particular heading, an origin location, and the distance to
travel (in meters), you can calculate the destination coordinates using
computeOffset()
.
Given two LatLng
objects and value between 0 and 1, you may
also calculate a destination between them using the
interpolate()
method, which performs spherical linear
interpolation between the two locations, where the value indicates
the fractional distance to travel along the path from the origin to
the destination.
The following example creates two polylines when you click two points on the map — one geodesic and one "straight" line connecting the two locations — and computes the heading for travelling between the two points:
TypeScript
// This example requires the Geometry library. Include the libraries=geometry // parameter when you first load the API. For example: // <script src="https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&libraries=geometry"> let marker1: google.maps.Marker, marker2: google.maps.Marker; let poly: google.maps.Polyline, geodesicPoly: google.maps.Polyline; function initMap(): void { const map = new google.maps.Map( document.getElementById("map") as HTMLElement, { zoom: 4, center: { lat: 34, lng: -40.605 }, } ); map.controls[google.maps.ControlPosition.TOP_CENTER].push( document.getElementById("info") as HTMLElement ); marker1 = new google.maps.Marker({ map, draggable: true, position: { lat: 40.714, lng: -74.006 }, }); marker2 = new google.maps.Marker({ map, draggable: true, position: { lat: 48.857, lng: 2.352 }, }); const bounds = new google.maps.LatLngBounds( marker1.getPosition() as google.maps.LatLng, marker2.getPosition() as google.maps.LatLng ); map.fitBounds(bounds); google.maps.event.addListener(marker1, "position_changed", update); google.maps.event.addListener(marker2, "position_changed", update); poly = new google.maps.Polyline({ strokeColor: "#FF0000", strokeOpacity: 1.0, strokeWeight: 3, map: map, }); geodesicPoly = new google.maps.Polyline({ strokeColor: "#CC0099", strokeOpacity: 1.0, strokeWeight: 3, geodesic: true, map: map, }); update(); } function update() { const path = [ marker1.getPosition() as google.maps.LatLng, marker2.getPosition() as google.maps.LatLng, ]; poly.setPath(path); geodesicPoly.setPath(path); const heading = google.maps.geometry.spherical.computeHeading( path[0], path[1] ); (document.getElementById("heading") as HTMLInputElement).value = String(heading); (document.getElementById("origin") as HTMLInputElement).value = String( path[0] ); (document.getElementById("destination") as HTMLInputElement).value = String( path[1] ); } declare global { interface Window { initMap: () => void; } } window.initMap = initMap;
JavaScript
// This example requires the Geometry library. Include the libraries=geometry // parameter when you first load the API. For example: // <script src="https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&libraries=geometry"> let marker1, marker2; let poly, geodesicPoly; function initMap() { const map = new google.maps.Map(document.getElementById("map"), { zoom: 4, center: { lat: 34, lng: -40.605 }, }); map.controls[google.maps.ControlPosition.TOP_CENTER].push( document.getElementById("info"), ); marker1 = new google.maps.Marker({ map, draggable: true, position: { lat: 40.714, lng: -74.006 }, }); marker2 = new google.maps.Marker({ map, draggable: true, position: { lat: 48.857, lng: 2.352 }, }); const bounds = new google.maps.LatLngBounds( marker1.getPosition(), marker2.getPosition(), ); map.fitBounds(bounds); google.maps.event.addListener(marker1, "position_changed", update); google.maps.event.addListener(marker2, "position_changed", update); poly = new google.maps.Polyline({ strokeColor: "#FF0000", strokeOpacity: 1.0, strokeWeight: 3, map: map, }); geodesicPoly = new google.maps.Polyline({ strokeColor: "#CC0099", strokeOpacity: 1.0, strokeWeight: 3, geodesic: true, map: map, }); update(); } function update() { const path = [marker1.getPosition(), marker2.getPosition()]; poly.setPath(path); geodesicPoly.setPath(path); const heading = google.maps.geometry.spherical.computeHeading( path[0], path[1], ); document.getElementById("heading").value = String(heading); document.getElementById("origin").value = String(path[0]); document.getElementById("destination").value = String(path[1]); } window.initMap = initMap;
Try Sample
Encoding Methods
Paths within the Maps JavaScript API are often specified as an
Array
of LatLng
objects. However, passing around
such an array is often bulky. You may instead use Google's
polyline
encoding algorithm to compress a given path, which you can later
decompress through decoding.
The geometry
library contains an encoding
namespace for utilities to encode and decode polylines.
The static method encodePath()
encodes the given path.
You may pass either an array of LatLng
s or an
MVCArray
(which is returned by
Polyline.getPath()
).
To decode an encoded path, call decodePath()
passing the method the encoded string.
The following example displays a map of Oxford, Mississippi. Clicking on the map adds a point to a polyline. As the polyline is constructed, its encoding appears underneath.
TypeScript
// This example requires the Geometry library. Include the libraries=geometry // parameter when you first load the API. For example: // <script src="https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&libraries=geometry"> function initMap(): void { const map = new google.maps.Map( document.getElementById("map") as HTMLElement, { zoom: 14, center: { lat: 34.366, lng: -89.519 }, } ); const poly = new google.maps.Polyline({ strokeColor: "#000000", strokeOpacity: 1, strokeWeight: 3, map: map, }); // Add a listener for the click event google.maps.event.addListener(map, "click", (event) => { addLatLngToPoly(event.latLng, poly); }); } /** * Handles click events on a map, and adds a new point to the Polyline. * Updates the encoding text area with the path's encoded values. */ function addLatLngToPoly( latLng: google.maps.LatLng, poly: google.maps.Polyline ) { const path = poly.getPath(); // Because path is an MVCArray, we can simply append a new coordinate // and it will automatically appear path.push(latLng); // Update the text field to display the polyline encodings const encodeString = google.maps.geometry.encoding.encodePath(path); if (encodeString) { (document.getElementById("encoded-polyline") as HTMLInputElement).value = encodeString; } } declare global { interface Window { initMap: () => void; } } window.initMap = initMap;
JavaScript
// This example requires the Geometry library. Include the libraries=geometry // parameter when you first load the API. For example: // <script src="https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&libraries=geometry"> function initMap() { const map = new google.maps.Map(document.getElementById("map"), { zoom: 14, center: { lat: 34.366, lng: -89.519 }, }); const poly = new google.maps.Polyline({ strokeColor: "#000000", strokeOpacity: 1, strokeWeight: 3, map: map, }); // Add a listener for the click event google.maps.event.addListener(map, "click", (event) => { addLatLngToPoly(event.latLng, poly); }); } /** * Handles click events on a map, and adds a new point to the Polyline. * Updates the encoding text area with the path's encoded values. */ function addLatLngToPoly(latLng, poly) { const path = poly.getPath(); // Because path is an MVCArray, we can simply append a new coordinate // and it will automatically appear path.push(latLng); // Update the text field to display the polyline encodings const encodeString = google.maps.geometry.encoding.encodePath(path); if (encodeString) { document.getElementById("encoded-polyline").value = encodeString; } } window.initMap = initMap;
Try Sample
Polygon and Polyline functions
The geometry library's poly
namespace contains utility functions
that determine whether a given point is inside or near a polygon or
polyline.
containsLocation()
containsLocation(point:LatLng, polygon:Polygon)
To find whether a given point falls within a polygon, pass the point and
the polygon to google.maps.geometry.poly.containsLocation()
. The
functions returns true if the point is within the polygon or on its edge.
The following code writes 'true' to the browser console if the user's click falls within the defined triangle; otherwise, it writes 'false'.
function initialize() { var mapOptions = { zoom: 5, center: new google.maps.LatLng(24.886, -70.269), mapTypeId: 'terrain' }; var map = new google.maps.Map(document.getElementById('map'), mapOptions); var bermudaTriangle = new google.maps.Polygon({ paths: [ new google.maps.LatLng(25.774, -80.190), new google.maps.LatLng(18.466, -66.118), new google.maps.LatLng(32.321, -64.757) ] }); google.maps.event.addListener(map, 'click', function(event) { console.log(google.maps.geometry.poly.containsLocation(event.latLng, bermudaTriangle)); }); } google.maps.event.addDomListener(window, 'load', initialize);
Another version of this code draws a blue triangle on the map if the click falls
within the Bermuda Triangle, and a red circle otherwise:
isLocationOnEdge()
isLocationOnEdge(point:LatLng, poly:Polygon|Polyline, tolerance?:number)
To determine whether a point falls on or near a polyline, or on or near the
edge of a polygon, pass the point, the polyline/polygon, and optionally a
tolerance value in degrees to
google.maps.geometry.poly.isLocationOnEdge()
. The function
returns true if the distance between the point and the closest point on the
line or edge falls within the specified tolerance. The default tolerance
value is 10-9 degrees.
function initialize() { var myPosition = new google.maps.LatLng(46.0, -125.9); var mapOptions = { zoom: 5, center: myPosition, mapTypeId: 'terrain' }; var map = new google.maps.Map(document.getElementById('map'), mapOptions); var cascadiaFault = new google.maps.Polyline({ path: [ new google.maps.LatLng(49.95, -128.1), new google.maps.LatLng(46.26, -126.3), new google.maps.LatLng(40.3, -125.4) ] }); cascadiaFault.setMap(map); if (google.maps.geometry.poly.isLocationOnEdge(myPosition, cascadiaFault, 10e-1)) { alert("Relocate!"); } } google.maps.event.addDomListener(window, 'load', initialize);