Read the documentation.
JavaScript
async function init() { const { Map3DElement, Polygon3DInteractiveElement } = await google.maps.importLibrary('maps3d'); const map = new Map3DElement({ center: { lat: 40.6842, lng: -74.0019, altitude: 1000 }, heading: 340, tilt: 70, mode: 'HYBRID', }); document.body.append(map); const polygonOptions = { strokeColor: '#0000ff80', strokeWidth: 8, fillColor: '#ff000080', drawsOccludedSegments: false, }; const examplePolygon = new Polygon3DInteractiveElement(polygonOptions); examplePolygon.path = [ { lat: 40.7144, lng: -74.0208 }, { lat: 40.6993, lng: -74.019 }, { lat: 40.7035, lng: -74.0004 }, { lat: 40.7144, lng: -74.0208 }, ]; examplePolygon.addEventListener('gmp-click', function (event) { // change the color of the polygon stroke and fill colors to a random alternatives! this.fillColor = randomizeHexColor(this.fillColor); this.strokeColor = randomizeHexColor(this.strokeColor); console.log(event); }); map.append(examplePolygon); } function randomizeHexColor(originalHexColor) { console.log(originalHexColor); const alpha = originalHexColor.substring(7); // Generate random values for Red, Green, Blue (0-255) const r = Math.floor(Math.random() * 256); const g = Math.floor(Math.random() * 256); const b = Math.floor(Math.random() * 256); console.log(r + ' ' + g + ' ' + b); // Convert decimal to 2-digit hex, padding with '0' if needed const rHex = ('0' + r.toString(16)).slice(-2); const gHex = ('0' + g.toString(16)).slice(-2); const bHex = ('0' + b.toString(16)).slice(-2); // Combine parts: '#' + random RGB + original Alpha (if any) return `#${rHex}${gHex}${bHex}${alpha}`; } void init();
CSS
/* * Always set the map height explicitly to define the size of the div element * that contains the map. */ html, map { height: 100%; } body { height: 100%; margin: 0; padding: 0; }
HTML
<html>
<head>
<title>Map</title>
<link rel="stylesheet" type="text/css" href="./style.css" />
<script type="module" src="./index.js"></script>
<script>
// prettier-ignore
(g=>{var h,a,k,p="The Google Maps JavaScript API",c="google",l="importLibrary",q="__ib__",m=document,b=window;b=b[c]||(b[c]={});var d=b.maps||(b.maps={}),r=new Set,e=new URLSearchParams,u=()=>h||(h=new Promise(async(f,n)=>{await (a=m.createElement("script"));e.set("libraries",[...r]+"");for(k in g)e.set(k.replace(/[A-Z]/g,t=>"_"+t[0].toLowerCase()),g[k]);e.set("callback",c+".maps."+q);a.src=`https://maps.${c}apis.com/maps/api/js?`+e;d[q]=f;a.onerror=()=>h=n(Error(p+" could not load."));a.nonce=m.querySelector("script[nonce]")?.nonce||"";m.head.append(a)}));d[l]?console.warn(p+" only loads once. Ignoring:",g):d[l]=(f,...n)=>r.add(f)&&u().then(()=>d[l](f,...n))})({
key: "GOOGLE_MAPS_API_KEY"
});
</script>
</head>
<body>
<div id="map"></div>
</body>
</html>Clone Sample
Git and Node.js are required to run this sample locally. Follow these instructions to install Node.js and NPM. You will also need a Google Maps API key.
The following commands clone the repository, install dependencies, and copy the environment file.
git clone https://github.com/googlemaps-samples/js-api-samples.gitcd js-api-samplesnpm icp .env.template .env
Once you copy the environment file, make sure to open the .env file and replace <Insert your own development API key here> with your actual API key before starting the sample.
cd samples/3d-polygon-click-eventnpm start