[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-10-31 UTC."],[[["`Coordinates3d` is a Java enum representing 3D coordinates in ARCore."],["It provides two enum values: `EIS_NORMALIZED_DEVICE_COORDINATES` and `EIS_TEXTURE_NORMALIZED`, used for perspective shift compensation with Electronic Image Stabilization (EIS)."],["These coordinates are utilized with the `Frame.transformCoordinates3d` method for transforming 2D coordinates to 3D."],["Refer to the Electronic Image Stabilization developer guide for detailed information on their usage within EIS."]]],["`Coordinates3d` is an enum class supporting 3D coordinates in ARCore. It inherits methods from `java.lang.Enum`, `java.lang.Object`, `Constable`, and `Comparable` interfaces for object operations like comparison, cloning, and string representation. Key actions involve managing normalized device coordinates (NDC) and GPU texture coordinates, specifically through `EIS_NORMALIZED_DEVICE_COORDINATES` and `EIS_TEXTURE_NORMALIZED`. These coordinate systems compensate for perspective shifts when using Electronic Image Stabilization (EIS), and they are used with `Frame.transformCoordinates3d`.\n"]]