FeatureCollection Overview

Stay organized with collections Save and categorize content based on your preferences.

Groups of related features can be combined into a FeatureCollection, to enable additional operations on the entire set such as filtering, sorting and rendering. Besides just simple features (geometry + properties), feature collections can also contain other collections.

The FeatureCollection constructor

One way to create a FeatureCollection is to provide the constructor with a list of features. The features do not need to have the same geometry type or the same properties. For example:

Code Editor (JavaScript)

// Make a list of Features.
var features = [
  ee.Feature(ee.Geometry.Rectangle(30.01, 59.80, 30.59, 60.15), {name: 'Voronoi'}),
  ee.Feature(ee.Geometry.Point(-73.96, 40.781), {name: 'Thiessen'}),
  ee.Feature(ee.Geometry.Point(6.4806, 50.8012), {name: 'Dirichlet'})
];

// Create a FeatureCollection from the list and print it.
var fromList = ee.FeatureCollection(features);
print(fromList);

Individual geometries can also be turned into a FeatureCollection of just one Feature:

Code Editor (JavaScript)

// Create a FeatureCollection from a single geometry and print it.
var fromGeom = ee.FeatureCollection(ee.Geometry.Point(16.37, 48.225));
print(fromGeom);

Table Datasets

Earth Engine hosts a variety of table datasets. To load a table dataset, provide the table ID to the FeatureCollection constructor. For example, to load TIGER roads data:

Code Editor (JavaScript)

var fc = ee.FeatureCollection('TIGER/2016/Roads');
Map.setCenter(-73.9596, 40.7688, 12);
Map.addLayer(fc, {}, 'Census roads');

Note that as with image datasets, you can search for table datasets and import them into your script using the Code Editor search tool or discover them in the Earth Engine Data Catalog.

Random Samples

To get a collection of random points in a specified region, you can use:

Code Editor (JavaScript)

// Define an arbitrary region in which to compute random points.
var region = ee.Geometry.Rectangle(-119.224, 34.669, -99.536, 50.064);

// Create 1000 random points in the region.
var randomPoints = ee.FeatureCollection.randomPoints(region);

// Display the points.
Map.centerObject(randomPoints);
Map.addLayer(randomPoints, {}, 'random points');