Machine Learning in Earth Engine

Machine Learning APIs

Machine Learning (ML) is a powerful technique for analyzing Earth Observation data. Earth Engine has built-in capabilities to allow users to build and use ML models for common scenarios with easy-to-use APIs.

A common ML task is to classify the pixels in satellite imagery into two or more categories. The approach is useful for Land Use Land Cover mapping and other popular applications.

  • Supervised Classification: One ML technique for classifying land is to use ground truth examples to teach a model to differentiate between classes. Earth Engine's built-in supervised classifiers support this process.
  • Unsupervised Classification: In unsupervised classification, no ground truth examples are provided to the training algorithm. Instead, the algorithm divides the available data into clusters based on inherent differences. Earth Engine's unsupervised classifiers are particularly useful when no ground truth data exists, when you do not know the final number of classes or when you want to do quick experimentation.
  • Regression: Whereas a classification model attempts to bucket each input into a discrete class, a regression model attempts to predict a continuous variable for each input. For example, a regression model could predict water quality, percent forest cover, percent cloud cover or crop yield. For more information, please refer to the Linear Regression section of ee.Reducers.

Training and Prediction outside Earth Engine

Deep learning and neural networks are machine-learning techniques that can work well for complex data like satellite imagery. Neither deep learning nor neural networks are supported in Earth Engine's Machine Learning APIs. Instead, to take advantage of them, you will need to use a framework like TensorFlow or PyTorch and train your model outside of Earth Engine.

You may also want to train outside of Earth Engine if you are already familiar with a framework like scikit-learn for classical machine learning or XGBoost for gradient boosted decision trees.

Finally, you may want to train a model outside Earth Engine if your data set is very large and exceeds the limits documented below.

Exporting Data from Earth Engine for Training

Getting Predictions from a Model outside Earth Engine

If you train a model outside Earth Engine, you have a few options for getting predictions from that model.

Other Reasons to train models outside Earth Engine

In addition to familiarity and preference, you may want to train a model outside Earth Engine if you want to use model architectures (e.g. convolutional neural networks) that are not supported by Earth Engine's Machine Learning APIs, if you want to use more features of Vertex AI or if you encounter scaling limits with Earth Engine's Machine Learning APIs.

Training Set Limits

Training using ee.Classifier or ee.Clusterer is generally effective with datasets up to 100 MB. As a very rough guideline, assuming 32-bit (i.e. float) precision, this can accommodate training datasets that satisfy (where n is the number of examples and b is the number of bands):

nb ≤ (100 * 2 20) / 4

As one example, if you train using 100 bands, the number of examples used for training should be less than 200,000.

Inference Limits

Since Earth Engine processes 256x256 image tiles, inference requests on imagery must have fewer than 400 bands (again, assuming 32-bit precision of the imagery).

You can retrain a classifier more than once to keep the dataset for each training run within limits.

      var trainings = ee.List.sequence(0, 3).map(function(cover) {
          return image.addBands(landcover.eq(cover).stratifiedSample(…)

      var classifier = ee.Classifier.smileCart()
          .train(trainings.get(0), "cover")
          .train(trainings.get(1), "cover")
          .train(trainings.get(2), "cover")
          .train(trainings.get(3), "cover")

Limits on Model Size

Additionally, the model itself must be less than 100 MB. Many of our classifiers can be configured to limit their complexity and hence, size. For example:

      var classifier = ee.Classifier.smileRandomForest({
          numberOfTrees: 10,
          minLeafPopulation: 10,
          maxNodes: 10000