cast.framework.ui. PlayerDataBinder
The player data binder. This binds a player data object to the player state. The player data is updated to accurately reflect the current player state without firing any change events.
Constructor
PlayerDataBinder
new PlayerDataBinder(playerData)
Parameter |
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playerData |
(non-null Object or non-null cast.framework.ui.PlayerData) The object to bind to the current player state. The Object attributes (See cast.framework.ui.PlayerData for details) are updated to reflect the player state without firing a change event. |
Methods
addEventListener
addEventListener(type, listener)
Adds a listener for player data changes.
Parameter |
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type |
cast.framework.ui.PlayerDataEventType The event type.
Use Value must not be null. |
listener |
function(non-null cast.framework.ui.PlayerDataChangedEvent) |
removeEventListener
removeEventListener(type, listener)
Removes a listener to player data changes.
Parameter |
|
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type |
cast.framework.ui.PlayerDataEventType The event type. Value must not be null. |
listener |
function(non-null cast.framework.ui.PlayerDataChangedEvent) |