[[["Facile da capire","easyToUnderstand","thumb-up"],["Il problema è stato risolto","solvedMyProblem","thumb-up"],["Altra","otherUp","thumb-up"]],[["Mancano le informazioni di cui ho bisogno","missingTheInformationINeed","thumb-down"],["Troppo complicato/troppi passaggi","tooComplicatedTooManySteps","thumb-down"],["Obsoleti","outOfDate","thumb-down"],["Problema di traduzione","translationIssue","thumb-down"],["Problema relativo a esempi/codice","samplesCodeIssue","thumb-down"],["Altra","otherDown","thumb-down"]],["Ultimo aggiornamento 2025-07-25 UTC."],[[["\u003cp\u003e\u003ccode\u003eRemotePlayerChangedEvent\u003c/code\u003e signals changes in the remote player's state, providing details about the specific field that was modified.\u003c/p\u003e\n"],["\u003cp\u003eThis event includes the event type, the name of the changed field (\u003ccode\u003efield\u003c/code\u003e), and the new value of that field (\u003ccode\u003evalue\u003c/code\u003e).\u003c/p\u003e\n"],["\u003cp\u003eDevelopers can use this event to track and respond to real-time changes in the remote player, such as playback status or volume adjustments.\u003c/p\u003e\n"]]],["The `RemotePlayerChangedEvent` class handles events when remote player fields change. It's instantiated with `type` (event type), `field` (name of the changed field), and `value` (the new field value). The class properties, `field` and `value`, store the name of the modified field and its corresponding updated value, respectively. The `type` parameter is required when constructing the class.\n"],null,[]]