[[["Łatwo zrozumieć","easyToUnderstand","thumb-up"],["Rozwiązało to mój problem","solvedMyProblem","thumb-up"],["Inne","otherUp","thumb-up"]],[["Brak potrzebnych mi informacji","missingTheInformationINeed","thumb-down"],["Zbyt skomplikowane / zbyt wiele czynności do wykonania","tooComplicatedTooManySteps","thumb-down"],["Nieaktualne treści","outOfDate","thumb-down"],["Problem z tłumaczeniem","translationIssue","thumb-down"],["Problem z przykładami/kodem","samplesCodeIssue","thumb-down"],["Inne","otherDown","thumb-down"]],["Ostatnia aktualizacja: 2025-07-25 UTC."],[[["\u003cp\u003e\u003ccode\u003eRemotePlayerChangedEvent\u003c/code\u003e signals changes in the remote player's state, providing details about the specific field that was modified.\u003c/p\u003e\n"],["\u003cp\u003eThis event includes the event type, the name of the changed field (\u003ccode\u003efield\u003c/code\u003e), and the new value of that field (\u003ccode\u003evalue\u003c/code\u003e).\u003c/p\u003e\n"],["\u003cp\u003eDevelopers can use this event to track and respond to real-time changes in the remote player, such as playback status or volume adjustments.\u003c/p\u003e\n"]]],["The `RemotePlayerChangedEvent` class handles events when remote player fields change. It's instantiated with `type` (event type), `field` (name of the changed field), and `value` (the new field value). The class properties, `field` and `value`, store the name of the modified field and its corresponding updated value, respectively. The `type` parameter is required when constructing the class.\n"],null,[]]