Jumlah detik pemain dalam status ini. Jika ini adalah entri terakhir
dalam daftar, pemutar masih dalam status ini, sehingga durasi
akan terus bertambah.
state
string
Status yang dimasukkan pemain. Hal ini dapat berupa 'buffering', 'playing',
'dijeda', atau 'berakhir'.
timestamp
angka
Stempel waktu status dimasukkan, dalam detik sejak 1970 (yaitu Date.now() / 1000).
[[["Mudah dipahami","easyToUnderstand","thumb-up"],["Memecahkan masalah saya","solvedMyProblem","thumb-up"],["Lainnya","otherUp","thumb-up"]],[["Informasi yang saya butuhkan tidak ada","missingTheInformationINeed","thumb-down"],["Terlalu rumit/langkahnya terlalu banyak","tooComplicatedTooManySteps","thumb-down"],["Sudah usang","outOfDate","thumb-down"],["Masalah terjemahan","translationIssue","thumb-down"],["Masalah kode / contoh","samplesCodeIssue","thumb-down"],["Lainnya","otherDown","thumb-down"]],["Terakhir diperbarui pada 2023-12-02 UTC."],[[["`cast.framework.stats.StateChange` interface represents changes in a Cast player's state, such as buffering, playing, paused, or ended."],["Each state change record includes the state, the duration spent in that state, and the timestamp of when the state was entered."]]],[]]