cast.framework.events. category
This is the cast.framework.events.category
namespace.
Properties
CORE
These high-level events fire at a lower rate compared to DEBUG
and FINE
events, and are primarily useful for debugging:
cast.framework.events.EventType.BREAK_CLIP_ENDED
cast.framework.events.EventType.BREAK_CLIP_LOADING
cast.framework.events.EventType.BREAK_CLIP_STARTED
cast.framework.events.EventType.BREAK_ENDED
cast.framework.events.EventType.BREAK_STARTED
cast.framework.events.EventType.BUFFERING
cast.framework.events.EventType.CUSTOM_STATE
cast.framework.events.EventType.ERROR
cast.framework.events.EventType.LIVE_ENDED
cast.framework.events.EventType.LIVE_IS_MOVING_WINDOW_CHANGED
cast.framework.events.EventType.MEDIA_FINISHED
cast.framework.events.EventType.MEDIA_INFORMATION_CHANGED
cast.framework.events.EventType.MEDIA_STATUS
cast.framework.events.EventType.PAUSE
cast.framework.events.EventType.PLAYER_LOADING
cast.framework.events.EventType.PLAYER_LOAD_COMPLETE
cast.framework.events.EventType.PLAYER_PRELOADING
cast.framework.events.EventType.PLAYER_PRELOADING_CANCELLED
cast.framework.events.EventType.PLAYING
cast.framework.events.EventType.RATE_CHANGE
cast.framework.events.EventType.REQUEST_CUSTOM_COMMAND
cast.framework.events.EventType.REQUEST_DISPLAY_STATUS
cast.framework.events.EventType.REQUEST_EDIT_AUDIO_TRACKS
cast.framework.events.EventType.REQUEST_EDIT_TRACKS_INFO
cast.framework.events.EventType.REQUEST_FOCUS_STATE
cast.framework.events.EventType.REQUEST_LOAD
cast.framework.events.EventType.REQUEST_LOAD_BY_ENTITY
cast.framework.events.EventType.REQUEST_PAUSE
cast.framework.events.EventType.REQUEST_PLAY
cast.framework.events.EventType.REQUEST_PLAYBACK_RATE_CHANGE
cast.framework.events.EventType.REQUEST_PLAY_AGAIN
cast.framework.events.EventType.REQUEST_QUEUE_GET_ITEMS
cast.framework.events.EventType.REQUEST_QUEUE_GET_ITEM_IDS
cast.framework.events.EventType.REQUEST_QUEUE_GET_ITEM_RANGE
cast.framework.events.EventType.REQUEST_QUEUE_INSERT
cast.framework.events.EventType.REQUEST_QUEUE_LOAD
cast.framework.events.EventType.REQUEST_QUEUE_REMOVE
cast.framework.events.EventType.REQUEST_QUEUE_REORDER
cast.framework.events.EventType.REQUEST_QUEUE_UPDATE
cast.framework.events.EventType.REQUEST_RESUME_SESSION
cast.framework.events.EventType.REQUEST_SEEK
cast.framework.events.EventType.REQUEST_SET_CREDENTIALS
cast.framework.events.EventType.REQUEST_SKIP_AD
cast.framework.events.EventType.REQUEST_STOP
cast.framework.events.EventType.REQUEST_STORE_SESSION
cast.framework.events.EventType.REQUEST_USER_ACTION
cast.framework.events.EventType.REQUEST_VOLUME_CHANGE
cast.framework.events.EventType.SEEKED
cast.framework.events.EventType.SEEKING
cast.framework.events.EventType.TRACKS_CHANGED
DEBUG
These low-level events fire at a higher rate compared to CORE
events, and
usually indicate clip-level loading or ready statuses. These may be useful
for debugging if cast.framework.events.category.CORE is not enough:
cast.framework.events.EventType.ABORT
cast.framework.events.EventType.BITRATE_CHANGED
cast.framework.events.EventType.CACHE_HIT
cast.framework.events.EventType.CACHE_INSERTED
cast.framework.events.EventType.CACHE_LOADED
cast.framework.events.EventType.CAN_PLAY
cast.framework.events.EventType.CAN_PLAY_THROUGH
cast.framework.events.EventType.CLIP_ENDED
cast.framework.events.EventType.CLIP_STARTED
cast.framework.events.EventType.DURATION_CHANGE
cast.framework.events.EventType.EMPTIED
cast.framework.events.EventType.EMSG
cast.framework.events.EventType.ENDED
cast.framework.events.EventType.ID3
cast.framework.events.EventType.INBAND_TRACK_ADDED
cast.framework.events.EventType.LOADED_DATA
cast.framework.events.EventType.LOADED_METADATA
cast.framework.events.EventType.LOAD_START
cast.framework.events.EventType.PLAY
cast.framework.events.EventType.STALLED
cast.framework.events.EventType.TIMED_METADATA_CHANGED
cast.framework.events.EventType.TIMED_METADATA_ENTER
- `cast.framework.events.EventType.TIMED_METADATA_EXIT
cast.framework.events.EventType.WAITING
FINE
These low-level events trigger at a higher rate compared to CORE
events,
and may be useful for debugging if
cast.framework.events.category.CORE and
cast.framework.events.category.DEBUG are not enough:
cast.framework.events.EventType.PROGRESS
cast.framework.events.EventType.SEGMENT_DOWNLOADED
cast.framework.events.EventType.SUSPEND
cast.framework.events.EventType.TIME_UPDATE
REQUEST
Includes all events that represent a request made to the receiver:
cast.framework.events.EventType.REQUEST_CUSTOM_COMMAND
cast.framework.events.EventType.REQUEST_DISPLAY_STATUS
cast.framework.events.EventType.REQUEST_EDIT_AUDIO_TRACKS
cast.framework.events.EventType.REQUEST_EDIT_TRACKS_INFO
cast.framework.events.EventType.REQUEST_FOCUS_STATE
cast.framework.events.EventType.REQUEST_LOAD_BY_ENTITY
cast.framework.events.EventType.REQUEST_LOAD
cast.framework.events.EventType.REQUEST_PAUSE
cast.framework.events.EventType.REQUEST_PLAYBACK_RATE_CHANGE
cast.framework.events.EventType.REQUEST_PLAY_AGAIN
cast.framework.events.EventType.REQUEST_PLAY
cast.framework.events.EventType.REQUEST_QUEUE_GET_ITEMS
cast.framework.events.EventType.REQUEST_QUEUE_GET_ITEM_IDS
cast.framework.events.EventType.REQUEST_QUEUE_GET_ITEM_RANGE
cast.framework.events.EventType.REQUEST_QUEUE_INSERT
cast.framework.events.EventType.REQUEST_QUEUE_LOAD
cast.framework.events.EventType.REQUEST_QUEUE_REMOVE
cast.framework.events.EventType.REQUEST_QUEUE_REORDER
cast.framework.events.EventType.REQUEST_QUEUE_UPDATE
cast.framework.events.EventType.REQUEST_RESUME_SESSION
cast.framework.events.EventType.REQUEST_SEEK
cast.framework.events.EventType.REQUEST_SET_CREDENTIALS
cast.framework.events.EventType.REQUEST_SKIP_AD
cast.framework.events.EventType.REQUEST_STOP
cast.framework.events.EventType.REQUEST_STORE_SESSION
cast.framework.events.EventType.REQUEST_USER_ACTION
cast.framework.events.EventType.REQUEST_VOLUME_CHANGE