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A geometry created in Earth Engine is either geodesic (i.e. edges are the shortest path
on the surface of a sphere) or planar (i.e. edges are the shortest path in a 2-D Cartesian
plane). No one planar coordinate system is suitable for global collections of features,
so Earth Engine's geometry constructors build geodesic geometries by default. To make a
planar geometry, constructors have a geodesic parameter that can be set
to false: