[[["Dễ hiểu","easyToUnderstand","thumb-up"],["Giúp tôi giải quyết được vấn đề","solvedMyProblem","thumb-up"],["Khác","otherUp","thumb-up"]],[["Thiếu thông tin tôi cần","missingTheInformationINeed","thumb-down"],["Quá phức tạp/quá nhiều bước","tooComplicatedTooManySteps","thumb-down"],["Đã lỗi thời","outOfDate","thumb-down"],["Vấn đề về bản dịch","translationIssue","thumb-down"],["Vấn đề về mẫu/mã","samplesCodeIssue","thumb-down"],["Khác","otherDown","thumb-down"]],["Cập nhật lần gần đây nhất: 2025-03-21 UTC."],[[["`SpriteStyle.Builder` helps create customized styles for map sprites."],["It offers methods to define the image (`stamp`) used for the sprite."],["Use the `build()` method to finalize and create the `SpriteStyle` object."]]],["The `SpriteStyle.Builder` class facilitates the creation of a `SpriteStyle` object. It offers two core actions: `build()`, which constructs and returns a `SpriteStyle` instance, and `stamp(BitmapDescriptor stamp)`, which configures the sprite's appearance using a `BitmapDescriptor`. The `stamp` method takes the bitmap descriptor as input. Other inherited methods like `equals`, `getClass`, `hashCode`, `notify`, `toString` and `wait` from the `Object` class are also available.\n"]]