Raised when the activeBuilding has changed. The activeLevel will also have already been updated
for the new building, but -didChangeActiveLevel: will be raised after this method.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-11-15 UTC."],[[["`GMSIndoorDisplayDelegate` handles events related to indoor maps, such as changes to the active building or level."],["The delegate provides optional methods, `didChangeActiveBuilding` and `didChangeActiveLevel`, which are called when the active building or level is changed, respectively."],["When the active building changes, `didChangeActiveBuilding` is raised first, followed by `didChangeActiveLevel` to reflect the new building's active level."],["`didChangeActiveLevel` is triggered for any changes to the active level, including explicit settings."]]],[]]