[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-06-26 UTC."],[],["The `Vertex.UvCoordinate` class represents a texture coordinate for a vertex, with values ranging from 0 to 1. It contains two public float fields, `x` and `y`, representing the horizontal and vertical coordinates respectively. The class also includes a public constructor, `Vertex.UvCoordinate(float x, float y)`, to initialize these coordinates. It inherits standard methods from `java.lang.Object`, such as `equals()`, `hashCode()`, and `toString()`.\n"]]