[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-06-26 UTC."],[],["The provided content details components for handling 3D model rendering. `RenderableSource` facilitates importing glTF files from an `InputStream` for use with `setSource`. `RenderableSource.Builder` configures and builds a converter for this process. `RenderableSource.RecenterMode` specifies how the local origin is positioned relative to the geometry. Lastly, `RenderableSource.SourceType` defines the various asset types that `RenderableSource` can load. These elements work together to provide a framework for working with 3D assets.\n"]]