Texture.Usage

  • Texture.Usage is an enum defining how a Texture is used within Sceneform.

  • It includes three values: COLOR for color maps, DATA for arbitrary data, and NORMAL for normal maps.

  • Texture.Usage inherits methods from java.lang.Enum, java.lang.Object, and java.lang.Comparable allowing for comparisons and other standard operations.

public static final enum Texture.Usage

Type of Texture usage.

Inherited Methods

Enum Values

public static final Texture.Usage COLOR

Texture contains a color map

public static final Texture.Usage DATA

Texture contains arbitrary data

public static final Texture.Usage NORMAL

Texture contains a normal map