[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-06-26 UTC."],[],["The `RenderableDefinition.Builder` class is a factory for creating `RenderableDefinition` objects. It allows users to construct these objects by setting specific properties. The key actions are: initializing the builder with the `RenderableDefinition.Builder()` constructor, defining the renderable's submeshes using `setSubmeshes`, setting the renderable's vertices via `setVertices`, and creating the final object using the `build()` method.\n"]]