Node.TransformChangedListener

  • Node.TransformChangedListener is an interface used for receiving callbacks when a node's transformation is altered.

  • It includes a single method, onTransformChanged, which is triggered immediately after a node's transformation changes.

  • onTransformChanged provides details about the node whose transformation changed and the node that initiated the change, which can be the same node or an ancestor.

  • This listener facilitates actions or updates based on real-time changes in node positions, rotations, or scales within a scene.

public static interface Node.TransformChangedListener

Interface definition for callbacks to be invoked when the transformation of the node changes.

Public Methods

abstract void
onTransformChanged(Node node, Node originatingNode)
Notifies the listener that the transformation of the Node has changed.

Public Methods

public abstract void onTransformChanged (Node node, Node originatingNode)

Notifies the listener that the transformation of the Node has changed. Called right after onTransformChange(Node).

The originating node is the most top-level node in the hierarchy that triggered the node to change. It will always be either the same node or one of its' parents. i.e. if node A's position is changed, then that will trigger onTransformChanged(Node, Node) to be called for all of it's descendants with the originatingNode being node A.

Parameters
node the node that changed
originatingNode the node that triggered the transformation to change