// Defines a marker to always display and hide any marker or label overlay with this marker in the base mapmarker.collisionBehavior=.requiredAndHidesOptional
Objective-C
// Defines a marker to always display and hide any marker or label overlay with this marker in the base mapmarker.collisionBehavior=GMSCollisionBehaviorRequiredAndHidesOptional
[[["容易理解","easyToUnderstand","thumb-up"],["確實解決了我的問題","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["缺少我需要的資訊","missingTheInformationINeed","thumb-down"],["過於複雜/步驟過多","tooComplicatedTooManySteps","thumb-down"],["過時","outOfDate","thumb-down"],["翻譯問題","translationIssue","thumb-down"],["示例/程式碼問題","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["上次更新時間:2025-09-10 (世界標準時間)。"],[[["\u003cp\u003eCollision behavior dictates how markers are displayed when they overlap on the map.\u003c/p\u003e\n"],["\u003cp\u003eYou can configure a marker's collision behavior using the \u003ccode\u003eGMSAdvancedMarker.collisionBehavior\u003c/code\u003e property with three options: \u003ccode\u003eGMSCollisionBehaviorRequired\u003c/code\u003e, \u003ccode\u003eGMSCollisionBehaviorOptionalAndHidesLowerPriority\u003c/code\u003e, and \u003ccode\u003eGMSCollisionBehaviorRequiredAndHidesOptional\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eGMSCollisionBehaviorRequired\u003c/code\u003e is the default, always displaying the marker regardless of overlap.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eGMSCollisionBehaviorOptionalAndHidesLowerPriority\u003c/code\u003e displays the marker only if it doesn't overlap with others, prioritizing higher \u003ccode\u003ezIndex\u003c/code\u003e and lower screen position in case of conflicts.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eGMSCollisionBehaviorRequiredAndHidesOptional\u003c/code\u003e always displays the marker and hides any with \u003ccode\u003eGMSCollisionBehaviorOptionalAndHidesLowerPriority\u003c/code\u003e behavior.\u003c/p\u003e\n"]]],["Collision behavior dictates marker display during overlaps. Options include: `Required` (always visible, default); `OptionalAndHidesLowerPriority` (visible only if no overlap, higher `zIndex` prevails); and `RequiredAndHidesOptional` (always visible, hides `OptionalAndHidesLowerPriority`). `zIndex` determines priority in overlapping markers, with lower vertical screen position breaking ties in specific cases. Setting `collisionBehavior` in code allows customization of display logic. It's recommended to use the same behavior for all advanced markers.\n"],null,[]]