To load the JavaScript code for the Maps JavaScript API, you include a bootstrap loader script on your page, of the following form:
<script> (g=>{var h,a,k,p="The Google Maps JavaScript API",c="google",l="importLibrary",q="__ib__",m=document,b=window;b=b[c]||(b[c]={});var d=b.maps||(b.maps={}),r=new Set,e=new URLSearchParams,u=()=>h||(h=new Promise(async(f,n)=>{await (a=m.createElement("script"));e.set("libraries",[...r]+"");for(k in g)e.set(k.replace(/[A-Z]/g,t=>"_"+t[0].toLowerCase()),g[k]);e.set("callback",c+".maps."+q);a.src=`https://maps.${c}apis.com/maps/api/js?`+e;d[q]=f;a.onerror=()=>h=n(Error(p+" could not load."));a.nonce=m.querySelector("script[nonce]")?.nonce||"";m.head.append(a)}));d[l]?console.warn(p+" only loads once. Ignoring:",g):d[l]=(f,...n)=>r.add(f)&&u().then(()=>d[l](f,...n))})({ key: "YOUR_API_KEY", v: "weekly", // Use the 'v' parameter to indicate the version to use (weekly, beta, alpha, etc.). // Add other bootstrap parameters as needed, using camel case. }); </script>
The Maps JavaScript API is made up of libraries that are not loaded until you specifically request them. Breaking up components into libraries allows the API to load (and parse) quickly. You only incur the additional overhead of loading and parsing libraries as you need them.
Load additional libraries at runtime, by using the await
operator to call
importLibrary()
from within an async
function. For example:
const { Map } = await google.maps.importLibrary("maps");
The following code example shows loading both the Map
and AdvancedMarkerElement
libraries:
TypeScript
// Initialize and add the map let map; async function initMap(): Promise<void> { // The location of Uluru const position = { lat: -25.344, lng: 131.031 }; // Request needed libraries. //@ts-ignore const { Map } = await google.maps.importLibrary("maps") as google.maps.MapsLibrary; const { AdvancedMarkerElement } = await google.maps.importLibrary("marker") as google.maps.MarkerLibrary; // The map, centered at Uluru map = new Map( document.getElementById('map') as HTMLElement, { zoom: 4, center: position, mapId: 'DEMO_MAP_ID', } ); // The marker, positioned at Uluru const marker = new AdvancedMarkerElement({ map: map, position: position, title: 'Uluru' }); } initMap();
JavaScript
// Initialize and add the map let map; async function initMap() { // The location of Uluru const position = { lat: -25.344, lng: 131.031 }; // Request needed libraries. //@ts-ignore const { Map } = await google.maps.importLibrary("maps"); const { AdvancedMarkerElement } = await google.maps.importLibrary("marker"); // The map, centered at Uluru map = new Map(document.getElementById("map"), { zoom: 4, center: position, mapId: "DEMO_MAP_ID", }); // The marker, positioned at Uluru const marker = new AdvancedMarkerElement({ map: map, position: position, title: "Uluru", }); } initMap();
Available Libraries
The following libraries are available for use with dynamic library import and direct script loading tag:
core
(google.maps.CoreLibrary
)maps
(google.maps.MapsLibrary
)maps3d
(google.maps.Maps3DLibrary
)places
(google.maps.PlacesLibrary
)geocoding
(google.maps.GeocodingLibrary
)routes
(google.maps.RoutesLibrary
)marker
(google.maps.MarkerLibrary
)geometry
(google.maps.GeometryLibrary
)elevation
(google.maps.ElevationLibrary
)streetView
(google.maps.StreetViewLibrary
)journeySharing
(google.maps.JourneySharingLibrary
)drawing
(google.maps.DrawingLibrary
)visualization
(google.maps.VisualizationLibrary
)airQuality
(google.maps.AirQualityLibrary
)
The following bootstrap request illustrates how to add a request for the
google.maps.geometry
library of the Maps JavaScript API, to the direct
script loading tag:
<script async
src="https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&loading=async&libraries=geometry&callback=initMap">
</script>
To request multiple libraries, separate them with a comma:
<script async
src="https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&loading=async&libraries=geometry,places&callback=initMap">
</script>