Set up an Xcode project

After you enable billing and create an API key, you're ready to set up the Xcode project that you use to develop your app.

Release notes are available for each release.

Step 1: Install the required software

To build a project using the Places SDK for iOS, you need:

  • Xcode version 15.0 or later

Step 2: Create the Xcode project and install the Places SDK for iOS

Swift Package Manager

The Places SDK for iOS can be installed via Swift Package Manager. To add the SDK, ensure you have removed any existing Places SDK for iOS dependencies.

To add the SDK to a new or existing project, follow these steps:

  1. Open your Xcode project or workspace, then go to File > Add Package Dependencies.
  2. Enter https://github.com/googlemaps/ios-places-sdk as the URL, press Enter to pull in the package, and click "Add Package".
  3. To install a specific version, set the Dependency Rule field to one of the version-based options. For new projects, we recommend specifying the latest version and using the "Exact Version" option. Once complete, click "Add Package".
  4. From the Choose Package Products window, verify GooglePlaces will be added to your designated main target. Once complete, click "Add Package".
  5. To verify your installation, navigate to your target's General pane. In the Frameworks, Libraries, and Embedded Content you should see the installed packages. You can also view the "Package Dependencies" section of "Project Navigator" to verify the package and its version.

To update the package for an existing project, follow these steps:

  1. If you are upgrading from a version earlier than 9.0.0, you must remove the following dependencies: GoogleMapsBase, GoogleMapsCore, and GoogleMapsM4B after upgrading. Do not remove the dependency for GoogleMaps. For more information, see the Version 9.0.0 Release Notes.

    From your Xcode project configuration settings, find Frameworks, Libraries, and Embedded Content. Use the minus sign(-) to remove the following framework:

    • GoogleMapsBase (Only for upgrades from versions earlier than 9.0.0)
    • GoogleMapsCore (Only for upgrades from versions earlier than 9.0.0)
    • GoogleMapsM4B (Only for upgrades from versions earlier than 9.0.0)
  2. From Xcode, go to "File > Packages > Update To Latest Package Versions".
  3. To verify your installation, go to the Package Dependencies section of Project Navigator to verify the package and its version.

To remove existing Places SDK for iOS dependencies added using CocoaPods, follow these steps:

  1. Close your Xcode workspace. Open terminal and execute the following command:
    sudo gem install cocoapods-deintegrate cocoapods-clean 
    pod deintegrate 
    pod cache clean --all
  2. Remove the Podfile, Podfile.resolved and the Xcode workspace if you are not using them for anything other than CocoaPods.

To remove existing Places SDK for iOS installed manually, follow these steps:
  1. From your Xcode project configuration settings, find Frameworks, Libraries, and Embedded Content. Use the minus sign(-) to remove the following framework:
    • GooglePlaces.xcframework
  2. From the top level directory of your Xcode project, remove the GooglePlaces bundle.

Cocoapods

The Places SDK for iOS is available as a CocoaPod pod, GooglePlaces, which contains all places capabilities.

CocoaPods is an open source dependency manager for Swift and Objective-C Cocoa projects. If you don't already have the CocoaPods tool, install it on macOS by running the following command from the terminal. For details, see the CocoaPods Getting Started guide.

sudo gem install cocoapods

Create a Podfile for the Places SDK for iOS and use it to install the SDK and its dependencies:

  1. If you don't have an Xcode project yet, create one now and save it to your local machine. If you're newer to iOS development, create a new project and select the iOS App template.
  2. Create a file named Podfile in your project directory. This file defines your project's dependencies.
  3. Edit the Podfile and add your dependencies along with their versions. Here is an example which specifies your application target name, and the name of the GooglePlaces pod:
    source 'https://github.com/CocoaPods/Specs.git'
    
    platform :ios, '15.0'
    
    target 'YOUR_APPLICATION_TARGET_NAME_HERE' do
      pod 'GooglePlaces', '8.3.0'
    end
    
    Make sure to regularly run pod outdated to detect when there is a newer version to ensure you're always on the latest.
  4. Save the Podfile.
  5. Open a terminal and go to the directory containing the Podfile:

    cd <path-to-project>
  6. Run the pod install command. This will install the APIs specified in the Podfile, along with any dependencies they may have.

    pod install
  7. Close Xcode, and then open (double-click) your project's .xcworkspace file to launch Xcode. From this time onwards, you must use the .xcworkspace file to open the project.

To update the API for an existing project, follow these steps:

  1. Open a terminal and go to the project directory containing the Podfile.
  2. Run the pod update command. This will update all of the APIs specified in the Podfile to the latest version.

Manual installation

This guide shows how to manually add the XCFramework containing the Places SDK for iOS to your project and configure your build settings in Xcode. An XCFramework is a binary package that you can use on multiple platforms, including machines using Apple silicon.

  1. Download the following SDK binary and resource files:
  2. Extract the files to access the XCFramework and resources.
  3. Launch Xcode and either open an existing project, or create a new project. If you're newer to iOS development, create a new project and select the iOS App template.
  4. Remove any Maps bundles from previous releases from your project.
  5. Open the General tab. Drag the following XCFramework into your project under Frameworks, Libraries, and Embedded Content. Make sure to select Do Not Embed:
    • GooglePlaces.xcframework
  6. Drag GooglePlaces.bundle from GooglePlacesResources you downloaded
  7. Copy the GooglePlaces.bundle from the GooglePlacesResources you downloaded into your Xcode project's top level directory. Make sure to select Copy items into destination group's folder when prompted.
  8. Select your project from the Project Navigator, and choose your application's target.
  9. Open the Build Phases tab. Within Link Binary with Libraries, add the following frameworks and libraries:
    • CoreGraphics.framework
    • CoreLocation.framework
    • libc++.tbd
    • libz.tbd
    • QuartzCore.framework
    • UIKit.framework
  10. Choose your project, rather than a specific target, and open the Build Settings tab. In the Linking - General -> Other Linker Flags section, add -ObjC to "Debug" and "Release". If these settings aren't visible, change the filter in the Build Settings bar from Basic to All.

GooglePlacesSwift

You can install the GooglePlacesSwift (Preview) SDK using SPM, CocoaPods, and manually. The steps for installation in all processes mirror the steps outlined for the Places SDK for iOS, with the following differences:

Step 3: Inspect Apple Privacy Manifest file

Apple requires app privacy details for apps on the App Store. Visit the Apple App Store Privacy Details page for updates and more information.

The Apple Privacy Manifest file is included in the resources bundle for the SDK. To verify that the Privacy Manifest File has been included, and to inspect its contents, create an archive of your app and generate a privacy report from the archive.

Step 4: Add the API key to your app

In the following examples, replace YOUR_API_KEY with your API key.

Swift

Add your API key to your AppDelegate.swift as follows:

  • Add the following import statement:
    import GooglePlaces
  • Add the following to your application(_:didFinishLaunchingWithOptions:) method, replacing YOUR_API_KEY with your API key:
    GMSPlacesClient.provideAPIKey("YOUR_API_KEY")

Objective-C

Add your API key to your AppDelegate.m as follows:

  • Add the following import statement:
    @import GooglePlaces;
  • Add the following to your application:didFinishLaunchingWithOptions: method, replacing YOUR_API_KEY with your API key:
    [GMSPlacesClient provideAPIKey:@"YOUR_API_KEY"];

GooglePlacesSwift

Add your API key to your AppDelegate.swift as follows:

  • Add the following import statement:
    import GooglePlacesSwift
  • Add the following to your application(_:didFinishLaunchingWithOptions:) method, replacing YOUR_API_KEY with your API key:
    PlacesClient.shared.provideAPIKey("YOUR_API_KEY")

Step 5: Start writing code

The following code samples demonstrate how to get the current place.

Swift

  import GooglePlaces
  import UIKit

  class GetStartedViewController : UIViewController {

    // Add a pair of UILabels in Interface Builder, and connect the outlets to these variables.
    @IBOutlet private var nameLabel: UILabel!
    @IBOutlet private var addressLabel: UILabel!

    private var placesClient: GMSPlacesClient!

    override func viewDidLoad() {
      super.viewDidLoad()
      placesClient = GMSPlacesClient.shared()
    }

    // Add a UIButton in Interface Builder, and connect the action to this function.
    @IBAction func getCurrentPlace(_ sender: UIButton) {
      let placeFields: GMSPlaceField = [.name, .formattedAddress]
      placesClient.findPlaceLikelihoodsFromCurrentLocation(withPlaceFields: placeFields) { [weak self] (placeLikelihoods, error) in
        guard let strongSelf = self else {
          return
        }

        guard error == nil else {
          print("Current place error: \(error?.localizedDescription ?? "")")
          return
        }

        guard let place = placeLikelihoods?.first?.place else {
          strongSelf.nameLabel.text = "No current place"
          strongSelf.addressLabel.text = ""
          return
        }

        strongSelf.nameLabel.text = place.name
        strongSelf.addressLabel.text = place.formattedAddress
      }
    }
  }

  

Objective-C

  #import "GetStartedViewController.h"
  @import GooglePlaces;

  @interface GetStartedViewController ()
  // Add a pair of UILabels in Interface Builder and connect the outlets to these variables
  @property (weak, nonatomic) IBOutlet UILabel *nameLabel;
  @property (weak, nonatomic) IBOutlet UILabel *addressLabel;
  @end

  @implementation GetStartedViewController {
    GMSPlacesClient *_placesClient;
  }

  - (void)viewDidLoad {
    [super viewDidLoad];
    _placesClient = [GMSPlacesClient sharedClient];
  }

  // Add a pair of UILabels in Interface Builder and connect the outlets to these variables.
  - (IBAction)getCurrentPlace:(UIButton *)sender {
    GMSPlaceField placeFields = (GMSPlaceFieldName | GMSPlaceFieldFormattedAddress);

    __weak typeof(self) weakSelf = self;
    [_placesClient findPlaceLikelihoodsFromCurrentLocationWithPlaceFields:placeFields callback:^(NSArray<GMSPlaceLikelihood *> * _Nullable likelihoods, NSError * _Nullable error) {
      __typeof__(self) strongSelf = weakSelf;
      if (strongSelf == nil) {
        return;
      }

      if (error != nil) {
        NSLog(@"An error occurred %@", [error localizedDescription]);
        return;
      }

      GMSPlace *place = likelihoods.firstObject.place;
      if (place == nil) {
        strongSelf.nameLabel.text = @"No current place";
        strongSelf.addressLabel.text = @"";
        return;
      }

      strongSelf.nameLabel.text = place.name;
      strongSelf.addressLabel.text = place.formattedAddress;
    }];
  }

  @end
  

GooglePlacesSwift

  struct ContentView: View {
    @State var place: Place?

    var body: some View {
      Button("Get Place") {
        // A hotel in Saigon with an attribution.
        let placeID = "ChIJV4k8_9UodTERU5KXbkYpSYs"
        let fetchPlaceRequest = FetchPlaceRequest(
          placeID: placeID,
          placeProperties: [.displayName, .formattedAddress]
        )
        Task {
          switch await placesClient.fetchPlace(with: fetchPlaceRequest) {
          case .success(let place):
            self.place = place
          case .failure(let placesError):
            // Handle error
        }
      Text(swiftPlace?.displayName ?? "No place yet")
        .padding()
      Text(swiftPlace?.formattedAddress ?? "No place yet")
        .padding()
    }
  }
  

Next steps

After your project is configured, you can explore the sample apps. You'll need Cocoapods v1.6.1 installed.