BitmapDescriptor
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AI-generated Key Takeaways
BitmapDescriptor defines bitmap images for marker icons and ground overlays in Google Maps.
Use BitmapDescriptorFactory to create instances of BitmapDescriptor.
Marker icons can be customized using BitmapDescriptor obtained from BitmapDescriptorFactory.
BitmapDescriptor inherits standard methods from java.lang.Object like equals, hashCode, and toString.
public final class
BitmapDescriptor
extends Object
Defines a Bitmap image. For a marker, this class can be used to set the image of the marker icon.
For a ground overlay, it can be used to set the image to place on the surface of the earth. To
obtain a BitmapDescriptor use the factory class BitmapDescriptorFactory.
GoogleMap map = ... // get a map.
// Add a marker at San Francisco with an azure colored marker.
Marker marker = map.add(new MarkerOptions()
.position(new LatLng(37.7750, 122.4183))
.title("San Francisco")
.snippet("Population: 776733"))
.icon(BitmapDescriptorFactory.defaultMarker(BitmapDescriptorFactory.HUE_AZURE));
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-11-10 UTC."],[],["`BitmapDescriptor` defines a bitmap image for markers or ground overlays. To use it, utilize the `BitmapDescriptorFactory` class. For instance, to set a marker's icon, you can use `BitmapDescriptorFactory.defaultMarker()` to define a color. The example provided demonstrates adding a marker to a map at specific coordinates and customizing it with an azure-colored icon, along with title and snippet. Additionally, this class inherits methods from the `java.lang.Object` class.\n"]]