GMSCameraUpdate
@interface GMSCameraUpdate : NSObject
GMSCameraUpdate
represents an update that may be applied to a GMSMapView
.
It encapsulates some logic for modifying the current camera.
It should only be constructed using the factory helper methods below.
-
Returns a
GMSCameraUpdate
that zooms in on the map.The zoom increment is 1.0.
Declaration
Swift
class func zoomIn() -> GMSCameraUpdate
Objective-C
+ (nonnull GMSCameraUpdate *)zoomIn;
-
Returns a
GMSCameraUpdate
that zooms out on the map.The zoom increment is -1.0.
Declaration
Swift
class func zoomOut() -> GMSCameraUpdate
Objective-C
+ (nonnull GMSCameraUpdate *)zoomOut;
-
Returns a
GMSCameraUpdate
that changes the zoom by the specified amount.Declaration
Swift
class func zoom(by delta: Float) -> GMSCameraUpdate
Objective-C
+ (nonnull GMSCameraUpdate *)zoomBy:(float)delta;
-
Returns a
GMSCameraUpdate
that sets the zoom to the specified amount.Declaration
Swift
class func zoom(to zoom: Float) -> GMSCameraUpdate
Objective-C
+ (nonnull GMSCameraUpdate *)zoomTo:(float)zoom;
-
Returns a
GMSCameraUpdate
that sets the camera target to the specified coordinate.Declaration
Swift
class func setTarget(_ target: CLLocationCoordinate2D) -> GMSCameraUpdate
Objective-C
+ (nonnull GMSCameraUpdate *)setTarget:(CLLocationCoordinate2D)target;
-
Returns a
GMSCameraUpdate
that sets the camera target and zoom to the specified values.Declaration
Swift
class func setTarget(_ target: CLLocationCoordinate2D, zoom: Float) -> GMSCameraUpdate
Objective-C
+ (nonnull GMSCameraUpdate *)setTarget:(CLLocationCoordinate2D)target zoom:(float)zoom;
-
Returns a
GMSCameraUpdate
that sets the camera to the specifiedGMSCameraPosition
.Declaration
Swift
class func setCamera(_ camera: GMSCameraPosition) -> GMSCameraUpdate
Objective-C
+ (nonnull GMSCameraUpdate *)setCamera:(nonnull GMSCameraPosition *)camera;
-
Returns a
GMSCameraUpdate
that transforms the camera such that the specified bounds are centered on screen at the greatest possible zoom level. The bounds will have a default padding of 64 points.The returned camera update will set the camera’s bearing and tilt to their default zero values (i.e., facing north and looking directly at the Earth).
Declaration
Swift
class func fit(_ bounds: GMSCoordinateBounds) -> GMSCameraUpdate
Objective-C
+ (nonnull GMSCameraUpdate *)fitBounds:(nonnull GMSCoordinateBounds *)bounds;
-
This is similar to
+fitBounds:
but allows specifying the padding (in points) in order to inset the bounding box from the view’s edges.If the requested
padding
is larger than the view size in either the vertical or horizontal direction the map will be maximally zoomed out.Declaration
Swift
class func fit(_ bounds: GMSCoordinateBounds, withPadding padding: CGFloat) -> GMSCameraUpdate
Objective-C
+ (nonnull GMSCameraUpdate *)fitBounds:(nonnull GMSCoordinateBounds *)bounds withPadding:(CGFloat)padding;
-
This is similar to
+fitBounds:
but allows specifying edge insets in order to inset the bounding box from the view’s edges.If the requested
edgeInsets
are larger than the view size in either the vertical or horizontal direction the map will be maximally zoomed out.Declaration
Swift
class func fit(_ bounds: GMSCoordinateBounds, with edgeInsets: UIEdgeInsets) -> GMSCameraUpdate
Objective-C
+ (nonnull GMSCameraUpdate *)fitBounds:(nonnull GMSCoordinateBounds *)bounds withEdgeInsets:(UIEdgeInsets)edgeInsets;
-
Returns a
GMSCameraUpdate
that shifts the center of the view by the specified number of points in the x and y directions. X grows to the right, Y grows down.Declaration
Swift
class func scrollBy(x dX: CGFloat, y dY: CGFloat) -> GMSCameraUpdate
Objective-C
+ (nonnull GMSCameraUpdate *)scrollByX:(CGFloat)dX Y:(CGFloat)dY;
-
Returns a
GMSCameraUpdate
that zooms with a focus point; the focus point stays fixed on screen.Declaration
Swift
class func zoom(by zoom: Float, at point: CGPoint) -> GMSCameraUpdate
Objective-C
+ (nonnull GMSCameraUpdate *)zoomBy:(float)zoom atPoint:(CGPoint)point;