GoogleMobileAds Framework Reference

  • The GADAudioVideoManagerDelegate protocol provides methods to inform the delegate about audio and video playback events from the Google Mobile Ads SDK.

  • The audioVideoManagerWillPlayVideo: method is called when the SDK is about to start playing a video, unless another video is already playing.

  • The audioVideoManagerDidPauseAllVideo: method is called when the SDK has paused or stopped all video playback.

  • The audioVideoManagerWillPlayAudio: method signals that a video will play sound, prompting the app to stop its own sound playback.

  • The audioVideoManagerDidStopPlayingAudio: method indicates that all videos have stopped playing sound, allowing the app to resume audio, but caution is advised regarding AVAudioSession deactivation.

GADAudioVideoManagerDelegate

@protocol GADAudioVideoManagerDelegate <NSObject>

A set of methods to inform the delegate of audio video manager events.

  • Tells the delegate that the Google Mobile Ads SDK will start playing a video. This method isn’t called if another video rendered by Google Mobile Ads SDK is already playing.

    Declaration

    Swift

    optional func audioVideoManagerWillPlayVideo(_ audioVideoManager: GADAudioVideoManager)

    Objective-C

    - (void)audioVideoManagerWillPlayVideo:
        (nonnull GADAudioVideoManager *)audioVideoManager;
  • Tells the delegate that the Google Mobile Ads SDK has paused/stopped all video playback.

    Declaration

    Swift

    optional func audioVideoManagerDidPauseAllVideo(_ audioVideoManager: GADAudioVideoManager)

    Objective-C

    - (void)audioVideoManagerDidPauseAllVideo:
        (nonnull GADAudioVideoManager *)audioVideoManager;
  • Tells the delegate that at least one video rendered by the Google Mobile Ads SDK will play sound. Your app should stop playing sound when this method is called.

    Declaration

    Swift

    optional func audioVideoManagerWillPlayAudio(_ audioVideoManager: GADAudioVideoManager)

    Objective-C

    - (void)audioVideoManagerWillPlayAudio:
        (nonnull GADAudioVideoManager *)audioVideoManager;
  • Tells the delegate that all the video rendered by the Google Mobile Ads SDK has stopped playing sound. Your app can now resume any music playback or produce any kind of sound. Note that this message doesn’t mean that all the video has stopped playing, just audio, so you shouldn’t deactivate AVAudioSession’s instance. Doing so can lead to unexpected video playback behavior. You may deactivate AVAudioSession only when all rendered video ads are paused or have finished playing, and ‘audioVideoDidPauseAllVideo:’ is called.

    Declaration

    Swift

    optional func audioVideoManagerDidStopPlayingAudio(_ audioVideoManager: GADAudioVideoManager)

    Objective-C

    - (void)audioVideoManagerDidStopPlayingAudio:
        (nonnull GADAudioVideoManager *)audioVideoManager;