É possível personalizar a altitude dos marcadores adicionados a um mapa 3D.
O exemplo de código a seguir demonstra como usar a struct Marker para configurar a altitude e o modo de altitude de um marcador para extrusão e definição da altitude.
[[["Fácil de entender","easyToUnderstand","thumb-up"],["Meu problema foi resolvido","solvedMyProblem","thumb-up"],["Outro","otherUp","thumb-up"]],[["Não contém as informações de que eu preciso","missingTheInformationINeed","thumb-down"],["Muito complicado / etapas demais","tooComplicatedTooManySteps","thumb-down"],["Desatualizado","outOfDate","thumb-down"],["Problema na tradução","translationIssue","thumb-down"],["Problema com as amostras / o código","samplesCodeIssue","thumb-down"],["Outro","otherDown","thumb-down"]],["Última atualização 2025-09-05 UTC."],[],[],null,["# Configure marker altitude\n\nSelect platform: [Android](/maps/documentation/maps-3d/android-sdk/configure-marker-altitude \"View this page for the Android platform docs.\") [iOS](/maps/documentation/maps-3d/ios-sdk/configure-marker-altitude \"View this page for the iOS platform docs.\")\n\n\u003cbr /\u003e\n\n| This product or feature is Experimental (pre-GA). Pre-GA products and features might have limited support, and changes to pre-GA products and features might not be compatible with other pre-GA versions. Pre-GA Offerings are covered by the [Google\n| Maps Platform Service Specific Terms](https://cloud.google.com/maps-platform/terms/maps-service-terms). For more information, see the [launch stage descriptions](/maps/launch-stages).\n\n\nYou can customize the altitude of markers that you add to a 3D map.\n\n\nThe following code sample demonstrates how use the [`Marker` struct](/maps/documentation/maps-3d/ios-sdk/reference/Structs/Marker) configure the altitude and altitude mode of a marker to extrude it and set its altitude. \n\n### Swift\n\n```swift\n@State var extrudedMarker: Marker = .init(\n position: .init(\n latitude: 37.78980534,\n longitude: -122.3969349,\n altitude: 50.0),\n altitudeMode: .relativeToGround,\n collisionBehavior: .required,\n extruded: true,\n drawsWhenOccluded: true,\n sizePreserved: true,\n zIndex: 0,\n label: \"Extruded marker\"\n)\n\n \n```"]]