地図上にポリゴンを描画する

この例では、地図上にさまざまな形や色のポリゴンを描画します。

詳しくは、こちらのドキュメントをご覧ください。

始める

サンプルコードを試す前に、開発環境を構成する必要があります。 詳しくは、Maps SDK for Android のコードサンプルをご覧ください。

コードを表示する

Kotlin

override fun onCreate(savedInstanceState: Bundle?) {
    super.onCreate(savedInstanceState)
    setContentView(R.layout.polygon_demo)

    fillHueBar = findViewById<SeekBar>(R.id.fillHueSeekBar).apply {
        max = MAX_HUE_DEGREES
        progress = MAX_HUE_DEGREES / 2
    }

    fillAlphaBar = findViewById<SeekBar>(R.id.fillAlphaSeekBar).apply {
        max = MAX_ALPHA
        progress = MAX_ALPHA / 2
    }

    strokeWidthBar = findViewById<SeekBar>(R.id.strokeWidthSeekBar).apply {
        max = MAX_WIDTH_PX
        progress = MAX_WIDTH_PX / 3
    }

    strokeHueBar = findViewById<SeekBar>(R.id.strokeHueSeekBar).apply {
        max = MAX_HUE_DEGREES
        progress = 0
    }

    strokeAlphaBar = findViewById<SeekBar>(R.id.strokeAlphaSeekBar).apply {
        max = MAX_ALPHA
        progress = MAX_ALPHA
    }

    strokeJointTypeSpinner = findViewById<Spinner>(R.id.strokeJointTypeSpinner).apply {
        adapter = ArrayAdapter(
                this@PolygonDemoActivity, android.R.layout.simple_spinner_item,
                getResourceStrings(jointTypeNameResourceIds))
    }

    strokePatternSpinner = findViewById<Spinner>(R.id.strokePatternSpinner).apply {
        adapter = ArrayAdapter(
                this@PolygonDemoActivity, android.R.layout.simple_spinner_item,
                getResourceStrings(patternTypeNameResourceIds))
    }

    clickabilityCheckbox = findViewById(R.id.toggleClickability)

    val mapFragment = supportFragmentManager.findFragmentById(R.id.map) as SupportMapFragment
    mapFragment.getMapAsync(this)
}

override fun onMapReady(googleMap: GoogleMap) {

    // return early if the map was not initialised properly
    googleMap ?: return

    val fillColorArgb = Color.HSVToColor(
            fillAlphaBar.progress, floatArrayOf(fillHueBar.progress.toFloat(), 1f, 1f))
    val strokeColorArgb = Color.HSVToColor(
            strokeAlphaBar.progress, floatArrayOf(strokeHueBar.progress.toFloat(), 1f, 1f))

    with(googleMap) {
        // Override the default content description on the view, for accessibility mode.
        setContentDescription(getString(R.string.polygon_demo_description))
        // Move the googleMap so that it is centered on the mutable polygon.
        moveCamera(CameraUpdateFactory.newLatLngZoom(center, 4f))

        // Create a rectangle with two rectangular holes.
        mutablePolygon = addPolygon(PolygonOptions().apply {
            addAll(createRectangle(center, 5.0, 5.0))
            addHole(createRectangle(LatLng(-22.0, 128.0), 1.0, 1.0))
            addHole(createRectangle(LatLng(-18.0, 133.0), 0.5, 1.5))
            fillColor(fillColorArgb)
            strokeColor(strokeColorArgb)
            strokeWidth(strokeWidthBar.progress.toFloat())
            clickable(clickabilityCheckbox.isChecked)
        })

        // Add a listener for polygon clicks that changes the clicked polygon's stroke color.
        setOnPolygonClickListener { polygon ->
            // Flip the red, green and blue components of the polygon's stroke color.
            polygon.strokeColor = polygon.strokeColor xor 0x00ffffff
        }
    }

    // set listeners on seekBars
    arrayOf(fillHueBar, fillAlphaBar, strokeWidthBar, strokeHueBar, strokeAlphaBar).map {
        it.setOnSeekBarChangeListener(this)
    }

    // set listeners on spinners
    arrayOf(strokeJointTypeSpinner, strokePatternSpinner).map {
        it.onItemSelectedListener = this
    }

    // set line pattern and joint type based on current spinner position
    with(mutablePolygon) {
        strokeJointType = getSelectedJointType(strokeJointTypeSpinner.selectedItemPosition)
        strokePattern = getSelectedPattern(strokePatternSpinner.selectedItemPosition)
    }

}

      

Java

public class PolygonDemoActivity extends AppCompatActivity
        implements OnSeekBarChangeListener, OnItemSelectedListener, OnMapReadyCallback {

    private static final LatLng CENTER = new LatLng(-20, 130);
    private static final int MAX_WIDTH_PX = 100;
    private static final int MAX_HUE_DEGREES = 360;
    private static final int MAX_ALPHA = 255;

    private static final int PATTERN_DASH_LENGTH_PX = 50;
    private static final int PATTERN_GAP_LENGTH_PX = 10;
    private static final Dot DOT = new Dot();
    private static final Dash DASH = new Dash(PATTERN_DASH_LENGTH_PX);
    private static final Gap GAP = new Gap(PATTERN_GAP_LENGTH_PX);
    private static final List<PatternItem> PATTERN_DOTTED = Arrays.asList(DOT, GAP);
    private static final List<PatternItem> PATTERN_DASHED = Arrays.asList(DASH, GAP);
    private static final List<PatternItem> PATTERN_MIXED = Arrays.asList(DOT, GAP, DOT, DASH, GAP);

    private Polygon mutablePolygon;
    private SeekBar fillHueBar;
    private SeekBar fillAlphaBar;
    private SeekBar strokeWidthBar;
    private SeekBar strokeHueBar;
    private SeekBar strokeAlphaBar;
    private Spinner strokeJointTypeSpinner;
    private Spinner strokePatternSpinner;
    private CheckBox clickabilityCheckbox;

    // These are the options for polygon stroke joints and patterns. We use their
    // string resource IDs as identifiers.

    private static final int[] JOINT_TYPE_NAME_RESOURCE_IDS = {
            R.string.joint_type_default, // Default
            R.string.joint_type_bevel,
            R.string.joint_type_round,
    };

    private static final int[] PATTERN_TYPE_NAME_RESOURCE_IDS = {
            R.string.pattern_solid, // Default
            R.string.pattern_dashed,
            R.string.pattern_dotted,
            R.string.pattern_mixed,
    };
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.polygon_demo);

        fillHueBar = findViewById(R.id.fillHueSeekBar);
        fillHueBar.setMax(MAX_HUE_DEGREES);
        fillHueBar.setProgress(MAX_HUE_DEGREES / 2);

        fillAlphaBar = findViewById(R.id.fillAlphaSeekBar);
        fillAlphaBar.setMax(MAX_ALPHA);
        fillAlphaBar.setProgress(MAX_ALPHA / 2);

        strokeWidthBar = findViewById(R.id.strokeWidthSeekBar);
        strokeWidthBar.setMax(MAX_WIDTH_PX);
        strokeWidthBar.setProgress(MAX_WIDTH_PX / 3);

        strokeHueBar = findViewById(R.id.strokeHueSeekBar);
        strokeHueBar.setMax(MAX_HUE_DEGREES);
        strokeHueBar.setProgress(0);

        strokeAlphaBar = findViewById(R.id.strokeAlphaSeekBar);
        strokeAlphaBar.setMax(MAX_ALPHA);
        strokeAlphaBar.setProgress(MAX_ALPHA);

        strokeJointTypeSpinner = findViewById(R.id.strokeJointTypeSpinner);
        strokeJointTypeSpinner.setAdapter(new ArrayAdapter<>(
                this, android.R.layout.simple_spinner_item,
                getResourceStrings(JOINT_TYPE_NAME_RESOURCE_IDS)));

        strokePatternSpinner = findViewById(R.id.strokePatternSpinner);
        strokePatternSpinner.setAdapter(new ArrayAdapter<>(
                this, android.R.layout.simple_spinner_item,
                getResourceStrings(PATTERN_TYPE_NAME_RESOURCE_IDS)));

        clickabilityCheckbox = findViewById(R.id.toggleClickability);

        SupportMapFragment mapFragment =
                (SupportMapFragment) getSupportFragmentManager().findFragmentById(R.id.map);
        mapFragment.getMapAsync(this);
    }

    @Override
    public void onMapReady(GoogleMap map) {
        // Override the default content description on the view, for accessibility mode.
        map.setContentDescription(getString(R.string.polygon_demo_description));

        int fillColorArgb = Color.HSVToColor(
                fillAlphaBar.getProgress(), new float[]{fillHueBar.getProgress(), 1, 1});
        int strokeColorArgb = Color.HSVToColor(
                strokeAlphaBar.getProgress(), new float[]{strokeHueBar.getProgress(), 1, 1});

        // Create a rectangle with two rectangular holes.
        mutablePolygon = map.addPolygon(new PolygonOptions()
                .addAll(createRectangle(CENTER, 5, 5))
                .addHole(createRectangle(new LatLng(-22, 128), 1, 1))
                .addHole(createRectangle(new LatLng(-18, 133), 0.5, 1.5))
                .fillColor(fillColorArgb)
                .strokeColor(strokeColorArgb)
                .strokeWidth(strokeWidthBar.getProgress())
                .clickable(clickabilityCheckbox.isChecked()));

        fillHueBar.setOnSeekBarChangeListener(this);
        fillAlphaBar.setOnSeekBarChangeListener(this);

        strokeWidthBar.setOnSeekBarChangeListener(this);
        strokeHueBar.setOnSeekBarChangeListener(this);
        strokeAlphaBar.setOnSeekBarChangeListener(this);

        strokeJointTypeSpinner.setOnItemSelectedListener(this);
        strokePatternSpinner.setOnItemSelectedListener(this);

        mutablePolygon.setStrokeJointType(getSelectedJointType(strokeJointTypeSpinner.getSelectedItemPosition()));
        mutablePolygon.setStrokePattern(getSelectedPattern(strokePatternSpinner.getSelectedItemPosition()));

        // Move the map so that it is centered on the mutable polygon.
        map.moveCamera(CameraUpdateFactory.newLatLngZoom(CENTER, 4));

        // Add a listener for polygon clicks that changes the clicked polygon's stroke color.
        map.setOnPolygonClickListener(new GoogleMap.OnPolygonClickListener() {
            @Override
            public void onPolygonClick(Polygon polygon) {
                // Flip the red, green and blue components of the polygon's stroke color.
                polygon.setStrokeColor(polygon.getStrokeColor() ^ 0x00ffffff);
            }
        });
    }

}

      

サンプルのクローンを作成して実行する

このサンプルをローカルで実行するには、Git が必要です。次のコマンドで、サンプルアプリ リポジトリのクローンを作成します。

git clone git@github.com:googlemaps-samples/android-samples.git

サンプル プロジェクトを Android Studio にインポートします。

  1. Android Studio で、[File] > [New] > [Import Project] を選択します。
  2. リポジトリの保存先に移動し、Kotlin または Java のプロジェクト ディレクトリを選択します。

    • Kotlin: PATH-REPO/android-samples/ApiDemos/kotlin
    • Java: PATH-REPO/android-samples/ApiDemos/java
  3. [Open] を選択します。Android Studio が Gradle ビルドツールを使用してプロジェクトをビルドします。
  4. プロジェクトの local.properties ファイルと同じディレクトリに空の secrets.properties ファイルを作成します。詳しくは、API キーをプロジェクトに追加するをご覧ください。
  5. 次の文字列を secrets.properties に追加し、YOUR_API_KEY を実際の API キーの値に置き換えます。

    MAPS_API_KEY=YOUR_API_KEY
  6. アプリを実行します。