[[["容易理解","easyToUnderstand","thumb-up"],["確實解決了我的問題","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["缺少我需要的資訊","missingTheInformationINeed","thumb-down"],["過於複雜/步驟過多","tooComplicatedTooManySteps","thumb-down"],["過時","outOfDate","thumb-down"],["翻譯問題","translationIssue","thumb-down"],["示例/程式碼問題","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["上次更新時間:2025-06-16 (世界標準時間)。"],[[["`SpriteStyle` describes a style where a texture is treated as a repeating point sprite on a map."],["It inherits from `StampStyle` and uses a `BitmapDescriptor` to define the repeating image."],["You can create a `SpriteStyle` using its constructor or with the `newBuilder` method."],["The `getStamp` method, inherited from `StampStyle`, allows you to retrieve the image used for the sprite."]]],["`SpriteStyle` extends `StampStyle`, treating a stamp texture as a repeating point sprite. It offers a `SpriteStyle.Builder` for customization. A new `SpriteStyle` is created using a `BitmapDescriptor` stamp via the constructor. The `newBuilder` method, also accepts a `BitmapDescriptor` stamp, returning a configured `SpriteStyle.Builder`. `getStamp` from `StampStyle` retrieves the repeated image/texture.\n"]]