[[["容易理解","easyToUnderstand","thumb-up"],["確實解決了我的問題","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["缺少我需要的資訊","missingTheInformationINeed","thumb-down"],["過於複雜/步驟過多","tooComplicatedTooManySteps","thumb-down"],["過時","outOfDate","thumb-down"],["翻譯問題","translationIssue","thumb-down"],["示例/程式碼問題","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["上次更新時間:2025-06-16 (世界標準時間)。"],[[["`SpriteStyle.Builder` helps create customized styles for map sprites."],["It offers methods to define the image (`stamp`) used for the sprite."],["Use the `build()` method to finalize and create the `SpriteStyle` object."]]],["The `SpriteStyle.Builder` class facilitates the creation of a `SpriteStyle` object. It offers two core actions: `build()`, which constructs and returns a `SpriteStyle` instance, and `stamp(BitmapDescriptor stamp)`, which configures the sprite's appearance using a `BitmapDescriptor`. The `stamp` method takes the bitmap descriptor as input. Other inherited methods like `equals`, `getClass`, `hashCode`, `notify`, `toString` and `wait` from the `Object` class are also available.\n"]]