AI-generated Key Takeaways
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          This guide helps publishers use Google Mobile Ads SDK mediation with LG U+AD. 
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          It covers setting up a mediation adapter and additional request parameters. 
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          You need an app with the Google Mobile Ads SDK and a configured Google Ad Manager account with Mediation for mobile apps. 
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          You must download and include the LG U+AD SDK and adapter in your Unity project. 
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          Depending on the platform, you may need to include network configurations in AndroidManifest.xmlfor Android or frameworks/flags in Xcode for iOS.
This guide is intended for publishers who are interested in using Google Mobile Ads SDK mediation with LG U+AD. It walks you through getting a mediation adapter set up with your current app and setting up additional request parameters.
| LG U+AD Resources | 
|---|
| Documentation | 
| SDK | 
| Adapter | 
| Customer support | 
Prerequisites
- An app with the Google Mobile Ads SDK integrated. If you don't have one, see Get Started. 
- A Google Ad Manager account with Mediation for mobile apps configured. 
Helpful primers
The following Help Center articles provide background information on mediation:
Include network adapter and SDK
Download the SDK and adapter for LG U+AD from links provided. Some SDKs already include a Google Mobile Ads adapter, while others offer it as a separate file. See the integration instructions or README that's included with each adapter.
Include the mediated networks' SDKs and adapter files within the appropriate directory of your Unity project:
- Android: Assets/Plugins/Android
- iOS: Assets/Plugins/iOS
Include network configurations
- Android
- Some ad networks require extra configurations to be added to your
AndroidManifest.xmlfile. You can make these modifications to theAndroidManifest.xmlinside theAssets/Plugins/Android/GoogleMobileAdsdirectory.
- iOS
- After generating an Xcode from Unity, include any frameworks, compiler flags, or linker flags that your chosen networks require.
Your app need not call any third-party ad network code directly; the Google Mobile Ads SDK interacts with the mediated network's adapter to fetch third-party ads on your behalf.