AirQualityIndex

The basic object for representing different air quality metrics. When brought together, these metrics provide a snapshot about the current air quality conditions. There are multiple indexes in the world serving different purposes and groups interested in measuring different aspects of air quality.

JSON representation
{
  "code": string,
  "displayName": string,
  "aqiDisplay": string,
  "color": {
    object (Color)
  },
  "category": string,
  "dominantPollutant": string,
  "aqi": integer
}
Fields
code

string

The index's code. This field represents the index for programming purposes by using snake case instead of spaces. Examples: "uaqi", "fra_atmo".

displayName

string

A human readable representation of the index name. Example: "AQI (US)"

aqiDisplay

string

Textual representation of the index numeric score, that may include prefix or suffix symbols, which usually represents the worst index score. Example: >100 or 10+.

Note: This field should be used when you want to display the index score. For non-numeric indexes, this field is empty.

color

object (Color)

The color used to represent the AQI numeric score.

category

string

Textual classification of the index numeric score interpretation. For example: "Excellent air quality".

dominantPollutant

string

The chemical symbol of the dominant pollutant. For example: "CO".

aqi

integer

The index's numeric score. Examples: 10, 100.

The value is not normalized and should only be interpreted in the context of its related air-quality index. For non-numeric indexes, this field will not be returned.

Note: This field should be used for calculations, graph display, etc. For displaying the index score, you should use the AQI display field.

Color

Represents a color in the RGBA color space. This representation is designed for simplicity of conversion to and from color representations in various languages over compactness. For example, the fields of this representation can be trivially provided to the constructor of java.awt.Color in Java; it can also be trivially provided to UIColor's +colorWithRed:green:blue:alpha method in iOS; and, with just a little work, it can be easily formatted into a CSS rgba() string in JavaScript.

This reference page doesn't have information about the absolute color space that should be used to interpret the RGB value—for example, sRGB, Adobe RGB, DCI-P3, and BT.2020. By default, applications should assume the sRGB color space.

When color equality needs to be decided, implementations, unless documented otherwise, treat two colors as equal if all their red, green, blue, and alpha values each differ by at most 1e-5.

Example (Java):

 import com.google.type.Color;

 // ...
 public static java.awt.Color fromProto(Color protocolor) {
   float alpha = protocolor.hasAlpha()
       ? protocolor.getAlpha().getValue()
       : 1.0;

   return new java.awt.Color(
       protocolor.getRed(),
       protocolor.getGreen(),
       protocolor.getBlue(),
       alpha);
 }

 public static Color toProto(java.awt.Color color) {
   float red = (float) color.getRed();
   float green = (float) color.getGreen();
   float blue = (float) color.getBlue();
   float denominator = 255.0;
   Color.Builder resultBuilder =
       Color
           .newBuilder()
           .setRed(red / denominator)
           .setGreen(green / denominator)
           .setBlue(blue / denominator);
   int alpha = color.getAlpha();
   if (alpha != 255) {
     result.setAlpha(
         FloatValue
             .newBuilder()
             .setValue(((float) alpha) / denominator)
             .build());
   }
   return resultBuilder.build();
 }
 // ...

Example (iOS / Obj-C):

 // ...
 static UIColor* fromProto(Color* protocolor) {
    float red = [protocolor red];
    float green = [protocolor green];
    float blue = [protocolor blue];
    FloatValue* alpha_wrapper = [protocolor alpha];
    float alpha = 1.0;
    if (alpha_wrapper != nil) {
      alpha = [alpha_wrapper value];
    }
    return [UIColor colorWithRed:red green:green blue:blue alpha:alpha];
 }

 static Color* toProto(UIColor* color) {
     CGFloat red, green, blue, alpha;
     if (![color getRed:&red green:&green blue:&blue alpha:&alpha]) {
       return nil;
     }
     Color* result = [[Color alloc] init];
     [result setRed:red];
     [result setGreen:green];
     [result setBlue:blue];
     if (alpha <= 0.9999) {
       [result setAlpha:floatWrapperWithValue(alpha)];
     }
     [result autorelease];
     return result;
}
// ...

Example (JavaScript):

// ...

var protoToCssColor = function(rgb_color) {
   var redFrac = rgb_color.red || 0.0;
   var greenFrac = rgb_color.green || 0.0;
   var blueFrac = rgb_color.blue || 0.0;
   var red = Math.floor(redFrac * 255);
   var green = Math.floor(greenFrac * 255);
   var blue = Math.floor(blueFrac * 255);

   if (!('alpha' in rgb_color)) {
      return rgbToCssColor(red, green, blue);
   }

   var alphaFrac = rgb_color.alpha.value || 0.0;
   var rgbParams = [red, green, blue].join(',');
   return ['rgba(', rgbParams, ',', alphaFrac, ')'].join('');
};

var rgbToCssColor = function(red, green, blue) {
  var rgbNumber = new Number((red << 16) | (green << 8) | blue);
  var hexString = rgbNumber.toString(16);
  var missingZeros = 6 - hexString.length;
  var resultBuilder = ['#'];
  for (var i = 0; i < missingZeros; i++) {
     resultBuilder.push('0');
  }
  resultBuilder.push(hexString);
  return resultBuilder.join('');
};

// ...
JSON representation
{
  "red": number,
  "green": number,
  "blue": number,
  "alpha": number
}
Fields
red

number

The amount of red in the color as a value in the interval [0, 1].

green

number

The amount of green in the color as a value in the interval [0, 1].

blue

number

The amount of blue in the color as a value in the interval [0, 1].

alpha

number

The fraction of this color that should be applied to the pixel. That is, the final pixel color is defined by the equation:

pixel color = alpha * (this color) + (1.0 - alpha) * (background color)

This means that a value of 1.0 corresponds to a solid color, whereas a value of 0.0 corresponds to a completely transparent color. This uses a wrapper message rather than a simple float scalar so that it is possible to distinguish between a default value and the value being unset. If omitted, this color object is rendered as a solid color (as if the alpha value had been explicitly given a value of 1.0).