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Para las ofertas:
Complemento de Google Mobile Ads para Unity 4.2.0 o una versión posterior
Inicializa el SDK de anuncios de Google para dispositivos móviles
En la guía de inicio rápido, se muestra cómo inicializar el SDK de anuncios de Google para dispositivos móviles.
Durante esa llamada de inicialización, también se inicializan los adaptadores de mediación. Es importante esperar a que se complete la inicialización antes de cargar anuncios para verificar la participación completa de cada red publicitaria en la primera solicitud de anuncio.
En el siguiente código de muestra, se muestra cómo puedes verificar el estado de inicialización de cada adaptador antes de realizar una solicitud de anuncio.
MobileAds.Initialize((InitializationStatusinitializationStatus)=>
{Dictionary<string,AdapterStatus>map=initializationStatus.getAdapterStatusMap();foreach(KeyValuePair<string,AdapterStatus>keyValuePairinmap){stringclassName=keyValuePair.Key;AdapterStatusstatus=keyValuePair.Value;switch(status.InitializationState){caseAdapterState.NotReady:// The adapter initialization did not complete.Debug.Log($"Adapter: {className} is not ready.");break;caseAdapterState.Ready:// The adapter was successfully initialized.Debug.Log($"Adapter: {className} is initialized.");break;}}});
Asegúrate de inhabilitar la actualización en todas las IU de fuentes de anuncios de terceros para las unidades de anuncios de banner que se usan en la mediación. Esto evita una actualización doble, ya que Ad Manager también activa una actualización según la frecuencia de actualización de tu unidad de anuncios de banner.
Usa anuncios nativos con la mediación
A continuación, se indican algunas prácticas recomendadas que debes tener en cuenta cuando implementes la mediación nativa.
Política de presentación de anuncios nativos
Cada red publicitaria tiene sus propias políticas. Cuando usas la mediación, es importante recordar que tu app debe seguir cumpliendo con las políticas de la red de mediación que proporcionó el anuncio.
[[["Fácil de comprender","easyToUnderstand","thumb-up"],["Resolvió mi problema","solvedMyProblem","thumb-up"],["Otro","otherUp","thumb-up"]],[["Falta la información que necesito","missingTheInformationINeed","thumb-down"],["Muy complicado o demasiados pasos","tooComplicatedTooManySteps","thumb-down"],["Desactualizado","outOfDate","thumb-down"],["Problema de traducción","translationIssue","thumb-down"],["Problema con las muestras o los códigos","samplesCodeIssue","thumb-down"],["Otro","otherDown","thumb-down"]],["Última actualización: 2025-09-06 (UTC)"],[[["\u003cp\u003eThis guide explains how to integrate a mediation adapter with your Unity app, enabling you to serve ads from multiple ad networks.\u003c/p\u003e\n"],["\u003cp\u003eBefore integrating mediation, ensure you've integrated the desired ad formats (banner, interstitial, native, rewarded, rewarded interstitial) into your app.\u003c/p\u003e\n"],["\u003cp\u003eInitialize the Mobile Ads SDK, which also initializes mediation adapters, and wait for completion before loading ads to ensure all ad networks can participate.\u003c/p\u003e\n"],["\u003cp\u003eWhen using banner ads with mediation, disable refresh in third-party ad source UIs to avoid double refreshing.\u003c/p\u003e\n"],["\u003cp\u003eFor native ads, adhere to each ad network's presentation policies and comply with US privacy laws and GDPR by adding mediation partners in Ad Manager's Privacy & Messaging settings.\u003c/p\u003e\n"]]],[],null,["\u003cbr /\u003e\n\nThis guide shows you how to integrate a mediation adapter with your\nUnity app.\n\nPrerequisites\n\nBefore you can integrate mediation for an ad format, you need to integrate that\nad format into your app:\n\n- [Banner Ads](/ad-manager/mobile-ads-sdk/unity/banner)\n- [Interstitial Ads](/ad-manager/mobile-ads-sdk/unity/interstitial)\n- [Native Ads](/ad-manager/mobile-ads-sdk/unity/native)\n- [Rewarded Ads](/ad-manager/mobile-ads-sdk/unity/rewarded)\n- [Rewarded Interstitial\n Ads](/ad-manager/mobile-ads-sdk/unity/rewarded-interstitial)\n\nNew to mediation? Read\n\n[Introduction to mediation](//support.google.com/admanager/answer/6272813).\n\nFor bidding:\n\nGoogle Mobile Ads Unity plugin 4.2.0\nor higher.\n\nInitialize Google Mobile Ads SDK\n\nThe quick start guide shows you how to [initialize the Google Mobile Ads SDK](/ad-manager/mobile-ads-sdk/unity/quick-start#initialize_the_mobile_ads_sdk).\nDuring that initialization call, mediation adapters also\nget initialized. It is important to wait for initialization to complete before\nyou load ads in order to verify full participation from every ad network on the\nfirst ad request.\n| **Important:** Bidding adapters require you to explicitly initialize Google Mobile Ads SDK.\n\nThe following sample code shows how you can check each adapter's initialization\nstatus prior to making an ad request. \n\n MobileAds.Initialize((InitializationStatus initializationStatus) =\u003e\n {\n Dictionary\u003cstring, AdapterStatus\u003e map = initializationStatus.getAdapterStatusMap();\n foreach (KeyValuePair\u003cstring, AdapterStatus\u003e keyValuePair in map)\n {\n string className = keyValuePair.Key;\n AdapterStatus status = keyValuePair.Value;\n switch (status.InitializationState)\n {\n case AdapterState.NotReady:\n // The adapter initialization did not complete.\n Debug.Log($\"Adapter: {className} is not ready.\");\n break;\n case AdapterState.Ready:\n // The adapter was successfully initialized.\n Debug.Log($\"Adapter: {className} is initialized.\");\n break;\n }\n }\n }); \n https://github.com/googleads/googleads-mobile-unity/blob/9544f919c5c8067939fa38d7fb45d698a7408dc1/samples/HelloWorld/Assets/Snippets/MediationSnippets.cs#L13-L32\n\n\u003cbr /\u003e\n\nUse banner ads with mediation\n\nMake sure to disable refresh in all third-party ad source UIs for banner ad\nunits used in mediation. This prevents a\ndouble refresh since Ad Manager also triggers a refresh\nbased on your banner ad unit's refresh rate.\n\nUse native ads with mediation\n\nThe following are some best practices to consider when implementing native\nmediation.\n\nNative ad presentation policy\n: Each ad network has its own policies. When using mediation, it's important to\n remember that your app still needs to abide by the policies of the mediated\n network that provided the ad.\n\nUS states privacy laws and GDPR\n\nIf you need to comply with the [U.S. states privacy\nlaws](//support.google.com/admanager/answer/9561023) or [General Data Protection\nRegulation (GDPR)](//support.google.com/admanager/answer/7666366), follow the\nsteps in [US state regulations\nsettings](//support.google.com/admanager/answer/10115735) or [GDPR\nsettings](//support.google.com/admanager/answer/10113006#adding_ad_partners_to_published_gdpr_messages) to add your\nmediation partners in Ad Manager Privacy \\& messaging's\nUS states or GDPR ad partners list. Failure to do so can lead to partners\nfailing to serve ads on your app.\n\nLearn more about enabling [restricted data processing\n(RDP)](/ad-manager/mobile-ads-sdk/unity/privacy/us-states) and obtaining GDPR consent with the\n[Google User Messaging Platform (UMP) SDK](/ad-manager/mobile-ads-sdk/unity/privacy)."]]