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Última actualización: 2023-11-02 (UTC)
[[["Fácil de comprender","easyToUnderstand","thumb-up"],["Resolvió mi problema","solvedMyProblem","thumb-up"],["Otro","otherUp","thumb-up"]],[["Falta la información que necesito","missingTheInformationINeed","thumb-down"],["Muy complicado o demasiados pasos","tooComplicatedTooManySteps","thumb-down"],["Desactualizado","outOfDate","thumb-down"],["Problema de traducción","translationIssue","thumb-down"],["Problema con las muestras o los códigos","samplesCodeIssue","thumb-down"],["Otro","otherDown","thumb-down"]],["Última actualización: 2023-11-02 (UTC)"],[[["The Google Mobile Ads Unity plugin allows Unity developers to integrate Google mobile ads into Android and iOS apps without writing Java or Objective-C."],["Developers must use Unity 2019.4 or higher, with Xcode 15.3 or higher for iOS deployment and a minimum Android API level of 21 for Android deployment."],["The plugin can be installed via OpenUPM-CLI, OpenUPM, or by importing a `.unitypackage` from GitHub."],["Before loading ads, initialize the Google Mobile Ads SDK by calling `MobileAds.Initialize()` at app launch."],["AdMob offers various ad formats including banner, interstitial, native, and rewarded, each with implementation guides provided."]]],[]]